32k factories

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32k factories

Post by Guest » 09.04.2009, 16:35

Kapitools shows the following production for factories:

Size-----Gas per day
4k------150.260,87
8k------193.192,55
12k-----222.914,48
16k-----250.434,78
20k-----279.410,71
24k-----312.080,27
28k-----350.608,70
32k-----397.749,36

Can this be right? Very big factories get more production per additional 4k of expansion than medium sized factories?

Anybody have a big factory?

The expansion from 4k to 32k would add 140M to your fixed assets and increase the daily income from 4.5M to 11.9M, but would cost 715M and lose 1.575B of income during the 350 days of expansion. It would take another 309 days to recover those costs.

In fact, you don't get much joy from expansion beyond 4k (or even 2k), ensuring that 100 slots will always be better than 60.

Guest

Post by Guest » 09.04.2009, 17:24

Sorry, but what's your point?

Is it that big factories get better or that they are bad? :S I don't quite get you.

Of course factories like all other production buildings get worse as you expand them ie 2x20m2 are better than a 40m2- that's why the building cap is in place.

And I can see from your chart that from 28k-32k the jump is 47k gas... which is more than the jump of 4-8k, to that I don't know why it's true- maybe a thanks? :)

Guest

Post by Guest » 09.04.2009, 17:32

maybe a better optimize.

Guest

Post by Guest » 09.04.2009, 19:16

Yeah, that's my point, the last 4k increases output more than some previous 4k's, so I wonder whether the Kapitools figures are correct.

Also, I wonder how much guys expand their factories. Are there some in the 20-30k range, or are all big buildings shops?

Guest

Post by Guest » 09.04.2009, 19:54

I met someone before who made something like well quite afew mil gas dialy

And i worked out even with 100 factories they would all need to be big some above 20k at least

Me personally i havea few 12k's mostly 8k's which are soon going to be 12k's but for this venture i shall gladly fully expand one :)

Guest

Post by Guest » 09.04.2009, 20:07

All my "large" buildings, 25,000 to 32,767m2, are retail stores. However, from my largest production buildings, 12,000m2+, all the Kapitools stats are currect. (At least that I have found.)

Guest

Post by Guest » 09.04.2009, 22:00

Yes, the KapiTools-data is absolutely correct. ;)

Guest

Post by Guest » 09.04.2009, 22:06

Think it might be something with the optimization effecting all workers, and thus the higher 4k hits have more workers being optimized, thus making the increase bigger than the previous 4k, when the worker output drops so much that it's mostly optimization that gives anything

Guest

Post by Guest » 11.04.2009, 12:59

I don't want to beat a dead horse, but there's no harm in reconsidering issues every so often. It would be worthwhile to expand a 4k mine to 32k, since its output would increase almost 4-fold, making the slot much more productive. However, here are the numbers:

Level: Big Industrialist / Building: Mine / Expansion: 28000m

Guest

Post by Guest » 11.04.2009, 14:13

[quote="Straw Man"]I don't want to beat a dead horse, but there's no harm in reconsidering issues every so often. It would be worthwhile to expand a 4k mine to 32k, since its output would increase almost 4-fold, making the slot much more productive. However, here are the numbers:

Level: Big Industrialist / Building: Mine / Expansion: 28000m

Guest

Post by Guest » 11.04.2009, 20:13

expand 1 at a time and not much

Guest

Post by Guest » 13.04.2009, 09:01

Myth wrote:Just dont expand them 28,000 all at once. What i was doing (befor i decided to change my buisness over) was wxpanding my 5620m2 power plants to 9500 m2. Expanding that much would take 80 days, so i expand one aday while the others produce power, then when im epxnading my 80'th one my first one willl be done, so i am never realy weighting for an expanshion to finish.
warrior1993 wrote:expand 1 at a time and not much
Many small expansions produce about the same total development time as one expansion per building, don't they?

Myth, if 79 of 80 power plants were typically in expansion, you must not have had much more income than if all 80 were in big expansion.

I don't see any better strategy than expanding each building directly to its final size, starting with the ones that take the longest, keeping a few buildings to pay for research. There may or may not be a dead period with no working buildings, depending on how long it takes to start all the expansions, but total expansion time will be about as short as possible.

Guest

Post by Guest » 13.04.2009, 15:55

Straw Man wrote:
Myth wrote:Just dont expand them 28,000 all at once. What i was doing (befor i decided to change my buisness over) was wxpanding my 5620m2 power plants to 9500 m2. Expanding that much would take 80 days, so i expand one aday while the others produce power, then when im epxnading my 80'th one my first one willl be done, so i am never realy weighting for an expanshion to finish.
warrior1993 wrote:expand 1 at a time and not much

Myth, if 79 of 80 power plants were typically in expansion, you must not have had much more income than if all 80 were in big expansion.
I didn't say that, about 60 buildings would be expanding (some would have 24hours, the next 48, all the way up to a couple of thousand) while the rest were making money to expand.

Guest

Post by Guest » 13.04.2009, 16:33

Now that we are talking about expansion:

There are three main types of expansion. #1 is for those who value income over fixed assets. #2 is for those who value income equal to fixed assets. #3 is for those who value fixed assets over income.
#1
Expand 1/4 to 1/2 of buildings in 24 hour shifts.

Pros: Maximized income by producing more products over the long run rather than waiting days for an expantion to finish.

Cons: It does become tedious by having to always be expanding a large number of buildings daily.
#2
Expand buildings in a rolling formation. (Example, you have 20 Textile Factories. You expand the first one to finish in 240 hours, 10 days. The next day you expand the second one to finish in 240 hours. And so on and so forth. This leaves half of your buildings ready for production with only needing to expand one building daily.

Pros: Generates more fixed assets per day than #1 while still maintaining a decent income.
Fast and easy expansion due to only expanding one, or two, buildings daily.

Cons: Doesn't generate as much income as #1.
#3
Expand Factories to the next optimization level and Stores up large m2 amounts. (1000m2 to 5000m2 or more.)

Pros: Generates FAST fixed assets quickly.
No need to expand daily.

Cons: Low income.
There can be weeks, or months, between major fixed asset jumps.
If you have to cancel an expansion you will lose a large amount of cash and valuable raw materials.

Guest

Post by Guest » 14.04.2009, 10:15

I do number 3 :)

It is tediously slow and annoying if a contest pos up that needs my factories :\

But then all my factories remain the same size so the amount of gas I set them to make doesn't differ(I don't use kapiscript)

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