reduce expantion times
Moderator: moderators
Whats the fun of ending the round and restarting in kapi? We will loose all we work for ...adi2412 wrote:there is another game which has a special speed server in which the game is really faster than the normal server...those servers are on for 2-3 months and then closed and again a new one is started with a different speed..... it could be done here too
Productions and expansions will not cancel just because you no longer have a premium account.
Because of that, if I set all my buildings to expand, I might as well not pay for 1 year. Then log on to see them all finished, pay, continue playing.
The point is this; this game isnt fun when you hit a certain level. In the beginning one can double once production overnight... now it takes 2 years.
Because of that, if I set all my buildings to expand, I might as well not pay for 1 year. Then log on to see them all finished, pay, continue playing.
The point is this; this game isnt fun when you hit a certain level. In the beginning one can double once production overnight... now it takes 2 years.
Still, everybody would play on that server. And the problem stays the same, you would expand mutch more and yould still have to wait the same time.
For example : normal server you would expand from 20 to 100 m2 and the server that goes faster you would do 20 to 200 m2. So it wouldn't make any difference. You would have to wait the same time, and you would have even less patience, so no! Not a good id.
For example : normal server you would expand from 20 to 100 m2 and the server that goes faster you would do 20 to 200 m2. So it wouldn't make any difference. You would have to wait the same time, and you would have even less patience, so no! Not a good id.
but 200 m sq u produce more so more profits and impatience is a problem with one person everyone is not impatient its just one's thinking....... just cause someone is short tempered and impatient we cannot let the idea of the majority suffer(i dont mean to say this idea is accepted by majority)patat wrote:Still, everybody would play on that server. And the problem stays the same, you would expand mutch more and yould still have to wait the same time.
For example : normal server you would expand from 20 to 100 m2 and the server that goes faster you would do 20 to 200 m2. So it wouldn't make any difference. You would have to wait the same time, and you would have even less patience, so no! Not a good id.
(This is probably a bit rambling as I didn't really think it through before writing it, more thinking with the text as I wrote it. But it'll do.)
I think that the idea of a faster server has merit. However, I fear that it will draw off most of the players from the other servers. And, personally, I am rather fond of the wait times. I can play 15 or 20 minutes a day and still get ahead, rather than needing to spend hours at a time just to survive.
Perhaps if the faster server was a pay-to-play server. That way anybody who finds the wait times interminable can plop down ten bucks or so and play on that server for a few months, reset, 10 bucks more to play, reset, etc. Win-win situation. The impatient players get a fast server and kapilands brings in more cash. Doing that, however, brings up the question "Who will pay money only to have their company reset at the end of a certain period of time?"
The only solution I can propose to this would be to make it a premium-only server that doesn't reset. If people want to shell out their hard earned cash only to bore of that server in 6 months time, why not let them? They will likely return to the slow servers, perhaps with a better strategy. This, however, makes one wonder if a fast server would simply die out after a year or two when people realize that it isn't that fun. (Even if they did, however... Just as an estimate: 10,000 players at 2 euros per month for 24 months = 480,000 euros. Quite worth the expense of a couple of years paying for the server, I think.)
Just my two cents.
I think that the idea of a faster server has merit. However, I fear that it will draw off most of the players from the other servers. And, personally, I am rather fond of the wait times. I can play 15 or 20 minutes a day and still get ahead, rather than needing to spend hours at a time just to survive.
Perhaps if the faster server was a pay-to-play server. That way anybody who finds the wait times interminable can plop down ten bucks or so and play on that server for a few months, reset, 10 bucks more to play, reset, etc. Win-win situation. The impatient players get a fast server and kapilands brings in more cash. Doing that, however, brings up the question "Who will pay money only to have their company reset at the end of a certain period of time?"
The only solution I can propose to this would be to make it a premium-only server that doesn't reset. If people want to shell out their hard earned cash only to bore of that server in 6 months time, why not let them? They will likely return to the slow servers, perhaps with a better strategy. This, however, makes one wonder if a fast server would simply die out after a year or two when people realize that it isn't that fun. (Even if they did, however... Just as an estimate: 10,000 players at 2 euros per month for 24 months = 480,000 euros. Quite worth the expense of a couple of years paying for the server, I think.)
Just my two cents.