Change units for Power and Water

Ideas how the game could be improved and suggestions for subsequent versions of the game. (this is just a space for ideas! We can't guarantee suggestions will be implemented!)

Moderator: moderators

Post Reply
Guest

Change units for Power and Water

Post by Guest » 15.04.2008, 11:49

A better competitive environment would be possible if Power and Water were not penny products. I suggest trading Power in MWh and Water in cubic meter. This would multiply price by 1000 and make their trading more efficient, especially when comparing market to contracts. The current situation where market 0.07 against contract 0.06 is not fair to the producer is kind of silly.

-m-

Guest

Post by Guest » 15.04.2008, 13:26

the producer couls always choose to either sell to market, or by contract....

Guest

Post by Guest » 16.04.2008, 19:01

I think I know what Mirni is getting at.

If I presuppose that I pay 0.07

Guest

Post by Guest » 16.04.2008, 20:29

It was a unit point, indeed. It's a minor point, but I just rant sometimes.

-m-

Guest

Post by Guest » 15.05.2008, 14:21

in this case you assume the power is already given in KWh I assume,
The upside is ofcourse that you can than set price at approx 9,5ct/Kwh instead of 9 or 10 ct which makes it more competitive.

For example, now you have put 1000 Kwh on the market for 9ct/Kwh which makes 90 caps.
but you could also set 1MWh at the market for 89,50 caps, and someone else would put it for 89,45 . Then competition would grow a little bigger, and small companies would make more profit of it !

Especcialy for water this would work, because you almost always make fruit and stuff in thousands. And if you would cancel it can always be printed with 2 decimals, so assume you cancel the production of 252 fruits you won't lose 3 M

Guest

Post by Guest » 29.05.2008, 17:41

no discussion XD

Guest

Post by Guest » 29.05.2008, 19:09

This would take a lot of coding work I would guess. The programmers would have to change the production requirements from things like gas and stones from 5kwh to 0.005 and that would make it very confusing.

Guest

Post by Guest » 29.05.2008, 20:48

Canadian Energy Corp. wrote:This would take a lot of coding work I would guess. The programmers would have to change the production requirements from things like gas and stones from 5kwh to 0.005 and that would make it very confusing.
he has a very good piont htat no one has thought of and because of that i agrre that it should not be changed

Guest

Post by Guest » 29.05.2008, 21:06

and it takes whole units away anyway... if you want to make 1 oil your not gonna waste a MwH on it :P

Guest

Post by Guest » 30.05.2008, 17:01

discussion, finally :P

but yeah, when you put it in the way of much coding work, I guess you have a point ;)

Post Reply