Hiring employees when production is already in progress

Ideas how the game could be improved and suggestions for subsequent versions of the game. (this is just a space for ideas! We can't guarantee suggestions will be implemented!)

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Hiring employees when production is already in progress

Post by Guest » 05.04.2008, 13:37

I sometimes expand my production buildings and forget to hire employees while starting production again. If i cancel, input product quality falls to zero, so i was thinking it would be nice to have the option of hiring employees while the building is already producing. It is already possible to hire employees in shops when operating, so it shouldnt be a problem to give us the option to hire employees in production buildings too 8)

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