spy game

Ideas how the game could be improved and suggestions for subsequent versions of the game. (this is just a space for ideas! We can't guarantee suggestions will be implemented!)

Moderator: moderators

Post Reply
Guest

spy game

Post by Guest » 19.10.2007, 23:37

i had an idea while player another webbased games (croquemonster...in french)
We can recruit spies to spy other society research and by the way, earn one level of any type of what the society already research ....or police catch you and you have to pay half the normal price for this knid of research.

example :

I spy SocietyX.
This society have "rubber Q2 already reached, steel Q15, wood Q54"
I have rubber Q3, steel Q8 and no "wood research center" so wood Q0

First spying, my spy is successfull. he found steel Q9 (my level+1)
2nd spying,he is successfull, but found Q2 rubber...so one spying for nothing :\ rubber stay Q2
3rd spying,he found wood Q1, but i have no wood research center...so i don't know how to use it, wood stay Q0
4th spying, steel Q10 = Q9 i spyed+1 (what a really good spy:))
5th spying: police catch him, and he had steel Q11 (q10+1) with him....so i have to pay steel Q11 research price /2


after this a lot of possibilty can be improved :
buy a police society and upgrade it, recruit more policeman (like employee in fact) which make spy job harder
spy destroyer (kamikaze spy) which make the other player loose one level ....
specialized spy : more "powerfull" spy, with higher % of success, or who research only what you can use (in my example everything but wood..)

This kind of "job" should of course use time....(yes...spy must go to the other society research center :).....example from germany to germany 1H travelling, 10H for research, 1H to be back)...and of course, higher the sppy level is, higher you have to pay for your spying...

what do you think about it?

Guest

Post by Guest » 19.10.2007, 23:43

Sounds a little bit like Edit by Zbombe: Removed link to another game!

Guest

Post by Guest » 19.10.2007, 23:46

ah....i don't know this game....i go see it (thank for the information :) )

Guest

Post by Guest » 01.12.2007, 17:57

I think most is okay, but not the part were the other looses research levels, this would make it impossible for starters to get researches. maybe this should count if you have over 10G caps, that would be more likeable.

But still I don't think the idea of loosing researches because of spies would be good.

Guest

Post by Guest » 02.12.2007, 00:35

apix wrote:I think most is okay, but not the part were the other looses research levels, this would make it impossible for starters to get researches. maybe this should count if you have over 10G caps, that would be more likeable.

But still I don't think the idea of loosing researches because of spies would be good.
Lol... you making it your job to get super old posts from 2 months ago back up to the top?

Post Reply