Few questions / Advertisements

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Few questions / Advertisements

Post by Guest » 09.11.2007, 21:06

I have a few questions:

1) What are the diferences of advertisements q0 and higher?

2) Who's the best place to construct mines and weel's? It's Yellow?

3) In "News" said that he have send contracts to the company contests. How I can find the company contest?

4) I can expand 2 equals buildings and the limits don't change? Or I have a limitaded area?


I apreciate if someone can explain me this 3 questions..

Zbombe
Posts: 910
Joined: 19.01.2007, 12:55

Post by Zbombe » 09.11.2007, 21:57

Hello.

To 1: Every advertisment give points. You can have at least 40.000 points in one store. If you want to know, how much points you get per advertisement, then you can could the quality+1.

That means:

Q0 = 1 Advertise Point
Q1 = 2 Advertise Points
Q15 = 16 Advertise Points
etc.

To 2: Depending on the products you want to make, but yellow is a nice area.

To 3: The company contest is a NPC company. You can get more information about this company in the newspaper.

How to send contracts:
If you go into your WAREHOUSE, then you have to fill in the amount you want to send to the other company. Then you scroll down and write in the upper field on the right hand side the price, and on the field below the company name of the company which shall receive your contract.
If you filled in these 3 fields, click on the button "send".

To 4: Every building has a maximum seize of 32767m
Company: Oil Productions (Realm1+2)
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Guest

Post by Guest » 10.11.2007, 16:49

Incidently, of all the numbers possible, why 32767m

Guest

Post by Guest » 10.11.2007, 21:50

well, i'm oversimplifying because i don't know the actual programming reason, but it has something to with the integers 0 through 32767 being 2 to the power of 15 possiblilites.

Guest

Post by Guest » 11.11.2007, 04:42

I think you're pretty much on there Ainvos. A byte is 8 bits, or 8 zeros/ones. Without going into the details of binary numbers, that means 1 byte can hold 2^8 different numbers. Taking two together would give you 2^16.

But I suspect the database is built as a signed integer. Though you can't actually do it in the game, the system could hold a size of a building at a negative number down to -32768. So the total range is 2^16.

Thus they used two bytes to store the number.

If you're old enough to have played the old original Nintendo system (or other systems from that age) it was built as an 8-bit system. That meant most games would allow you to collect up to 255 coins (or whatever). It seemed like a weird number but 2^8 = 256, and including zero means 0-255.

Nowadays with purposeful design you can go as high as you want, but practically speaking there's no use dedicating storage to potential large numbers that will never actually happen.

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