Production Vs Retail

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Guest

Re: Production Vs Retail

Post by Guest » 10.11.2009, 20:24

Azer Productions wrote:
100 Furiture Stores, 32767m2 in size, level doesn't matter.
Total shelf space: 6,553,400 (I will calculate selling at 40% per day.)
Assumed buying price: 2950 +50Q
Assumed min quality: 50
Assumed retail price: 9000
Assumed profit per unit: 3550
Assumed daily take home profit: 9,305,828,000.00
Q50? 100 full expanded... Are everyone interested in profit after several years or in profit right now or in near future? :) Its very different things and calculations are totaly different.

Guest

Post by Guest » 10.11.2009, 23:41

To be honest if you want to make the most profit go retail but then you have to realize you are at the mercy of your suppliers. On the other hand if you want to diversify and know that you will always have a product for your stores produce something. You may not make a huge profit but your income will be steady and continuous. I make cabrios and only have 15 car dealers I make 1700 cabrios dailey but I produce everything my self my goal is high quality cabrios on my own.Which is roughly 113 cabrios per store. As a player I am very satisfied with my compay on realm 2 I produce gas and well I half A$$ it meaning I do not always remeber to check it and feel it coming along pretty steady. My advice is play how you want to as long as you have fun!!! Remember to take all advice as advice the decisions are ultimatly yours.

Guest

Post by Guest » 11.11.2009, 03:39

well i decided to take the wardrobe route.. like doing new things. What research do I need and should I make high Q seeds/wood or just focus on wardrobe research

Guest

Re: Production Vs Retail

Post by Guest » 14.11.2009, 17:06

Azer Productions wrote:
zorrak wrote:So basically which would be most profitable:

100 gas stations

100 furniture stores

45 wells 45 factories 8 stores 2 rc

or the whole wardrobe production buildings assembly?
100 Factories, 32767m2 in size, level Trillionaire.
Total output: 36,642,946.00 gas per 24 hours
Assumed min. quality by that level: 50
Assumed price of oil: 150
Assumed sale price of Q50 Gas: 120
Assumed profit per unit of Gas: 90
Assumed daily take home profit: 3,297,865,140.00


100 Furiture Stores, 32767m2 in size, level doesn't matter.
Total shelf space: 6,553,400 (I will calculate selling at 40% per day.)
Assumed buying price: 2950 +50Q
Assumed min quality: 50
Assumed retail price: 9000
Assumed profit per unit: 3550
Assumed daily take home profit: 9,305,828,000.00

100 Joineries, 32767m2 in size, level Trillionaire.
Total output: 2,527,100.00 waredrobes per 24 hours
Assumed min. quality by that level: 50
Assumed price of wood: 100
Assumed sale price of Q50 Waredrobes: 2950 +50Q
Assumed profit per unit of Waredrobe: 2580
Assumed daily take home profit: 6,519,918,000.00


100 Gas Station, 32767m2 in size, level doesn't matter.
Total shelf space: 163,835,000 (I will calculate selling at 50% per day.)
Assumed buying price: 70 +1Q
Assumed min quality: 50
Assumed retail price: 150
Assumed profit per unit: 30
Assumed daily take home profit: 4,915,050,000.00

think you could do the same thing for wood q40? (i think no-one got to q40 yet xD)

Guest

Post by Guest » 15.11.2009, 02:48

There are a number of people on Realm 1 with over Q40 wood. ;)

You want calculations from a fully expanded RC for Q40 wood?

100 Plantations, 32767m2 in size, level Trillionaire.
Total output: 9,160,736 wood per 24 hours
Assumed min. quality by that level: 40
Assumed price of seeds(Q50): 9
Assumed sale price of Q40 Wood: 94 to 111
Assumed profit per unit of Wood: 67.6 to 84.6
Assumed daily take home profit: 619,265,753.6 to 774,998,265.6
Last edited by Guest on 15.11.2009, 15:25, edited 1 time in total.

Guest

Post by Guest » 15.11.2009, 11:29

zorrak wrote:well i decided to take the wardrobe route.. like doing new things. What research do I need and should I make high Q seeds/wood or just focus on wardrobe research
I don't really think you need to produce high Q wood.
Personally i don't think the profit made on high Q wood when used in wardrobes is resulting in a huge extra profit for your plantation.
However, producing high Q wood definatly won't hurt you either.
Also when you have many joineries you need such amount of wood, i doubt you can produce enough to keep them running anyway.

About the level of Research on Wardrobes.
Q40 research results in Q10 Wardrobes.
At Q0 you don't really make a profit on them, but at Q10 you already get 10x50 bonus making it a 500 profit each.

If you start producing Power and use the profit to build Joineries and 2/3 Tech RC's you'll have decent Joineries and a Q40 Wardrobes recearch real fast.

Guest

Re: Production Vs Retail

Post by Guest » 15.11.2009, 12:40

Azer Productions wrote:100 Factories, 32767m2 in size, level Trillionaire.
Total output: 36,642,946.00 gas per 24 hours
Assumed min. quality by that level: 50
Assumed price of oil: 150
Assumed sale price of Q50 Gas: 120
Assumed profit per unit of Gas: 90
Assumed daily take home profit: 3,297,865,140.00


100 Furiture Stores, 32767m2 in size, level doesn't matter.
Total shelf space: 6,553,400 (I will calculate selling at 40% per day.)
Assumed buying price: 2950 +50Q
Assumed min quality: 50
Assumed retail price: 9000
Assumed profit per unit: 3550
Assumed daily take home profit: 9,305,828,000.00

100 Joineries, 32767m2 in size, level Trillionaire.
Total output: 2,527,100.00 waredrobes per 24 hours
Assumed min. quality by that level: 50
Assumed price of wood: 100
Assumed sale price of Q50 Waredrobes: 2950 +50Q
Assumed profit per unit of Waredrobe: 2580
Assumed daily take home profit: 6,519,918,000.00


100 Gas Station, 32767m2 in size, level doesn't matter.
Total shelf space: 163,835,000 (I will calculate selling at 50% per day.)
Assumed buying price: 70 +1Q
Assumed min quality: 50
Assumed retail price: 150
Assumed profit per unit: 30
Assumed daily take home profit: 4,915,050,000.00
Can U make this for 100 jelewry factoriest and 100 jelewry stores?

Guest

Post by Guest » 15.11.2009, 12:48

Azer Productions wrote:There are a number of people on Realm 1 with over Q40 wood. ;)

You want calculations from a fully expanded RC for Q40 wood?

100 Plantations, 32767m2 in size, level Trillionaire.
Total output: 916,073,600 wood per 24 hours
Assumed min. quality by that level: 40
Assumed price of seeds: 9
Assumed sale price of Q40 Wood: 94
Assumed profit per unit of Wood: 75
Assumed daily take home profit: 6,870,5520,000
Azer you are missleading people with yours false assumings.

First. If you want to produce wood Q40, you need something like Q110 wood research and Q100 seeds research or buying quality seeds, not sure if it is easy to get. With Q110, wood production cost is 22,2 caps per unit without materials and i guess about 50-60caps with materials. If you sale it for 94 caps, then you get (94-22,5-materialsCost) profit, wish is much less then 75, maybe about twice less.

Second. Producing quality wood means investing in research. So 1-3 slots must be for research and a lot mio investment to RCs. Its means, less wood production, more cost and less profit.

Third. 100 plantations produces 9,160,700 units per 24 hours. NOT 916,073,600!!! Its a huge difference. Then using your profit constant, wish is not accurate as we saw early, we get 687,052,500 profit per day. Not a 7 bil, only about a half bil. Someone in realm 2 buying wood for 71+Q, so its possible to make a half billion daily profit.

You calculations with Furniture Stores and Joineries are inaccurate too. So, maybe you can make them more precise? Then i was calculating profit for 100 full expanded stores, i got something about 1-2 bil profit per day and then decided to build 30 Joineries, 69 Furniture Stores and 1 Technical RC for wardrobes research. And this full expanded configuration with >100Q will get for me about 3-3,5 bil per day. not even dreaming about 9 bil or something like that :)

Guest

Post by Guest » 15.11.2009, 13:55

I have done Oil production on realm 2

98 Wells, 32627m2 in size, level Trillionaire
Total Output 11 967 074
Assumed Oil Reserach 60
Asummed price of Power 0.21
Asummed Production Cost 37.2
Asummed sale Price of Q30 Oil 105
Asummed profit per Oil 67.8

Assumed Daily Profit 811 367 617

Don't make Azer do all the working out we all have a brain and can use Kapitools.

Guest

Post by Guest » 15.11.2009, 14:25

kingrewt wrote:Don't make Azer do all the working out we all have a brain and can use Kapitools.
Sure, but if you do, do it well.

Guest

Post by Guest » 15.11.2009, 15:24

TakeON wrote:
Azer Productions wrote:There are a number of people on Realm 1 with over Q40 wood. ;)

You want calculations from a fully expanded RC for Q40 wood?

100 Plantations, 32767m2 in size, level Trillionaire.
Total output: 916,073,600 wood per 24 hours
Assumed min. quality by that level: 40
Assumed price of seeds: 9
Assumed sale price of Q40 Wood: 94
Assumed profit per unit of Wood: 75
Assumed daily take home profit: 6,870,5520,000
Azer you are missleading people with yours false assumings.

First. If you want to produce wood Q40, you need something like Q110 wood research and Q100 seeds research or buying quality seeds, not sure if it is easy to get. With Q110, wood production cost is 22,2 caps per unit without materials and i guess about 50-60caps with materials. If you sale it for 94 caps, then you get (94-22,5-materialsCost) profit, wish is much less then 75, maybe about twice less.

Second. Producing quality wood means investing in research. So 1-3 slots must be for research and a lot mio investment to RCs. Its means, less wood production, more cost and less profit.

Third. 100 plantations produces 9,160,700 units per 24 hours. NOT 916,073,600!!! Its a huge difference. Then using your profit constant, wish is not accurate as we saw early, we get 687,052,500 profit per day. Not a 7 bil, only about a half bil. Someone in realm 2 buying wood for 71+Q, so its possible to make a half billion daily profit.

You calculations with Furniture Stores and Joineries are inaccurate too. So, maybe you can make them more precise? Then i was calculating profit for 100 full expanded stores, i got something about 1-2 bil profit per day and then decided to build 30 Joineries, 69 Furniture Stores and 1 Technical RC for wardrobes research. And this full expanded configuration with >100Q will get for me about 3-3,5 bil per day. not even dreaming about 9 bil or something like that :)
You are right about me being off on the wood amount. 9,160,736 is how much wood 100 32767 plantations would make at level Trillionaire. (I shouldn't have done the calculations so late at night. My mind wasn't working very well.)

There are people buying wood for 74 +0.5Q and 71 +1Q. (For Q40 wood that would be 94 to 111. I picked 95 as a base number as that buying price is realistic for long term deals.)

You can easily get Q50 seeds on Realm 1 at the moment. Down the road it will become even easier. That means you need Q70 wood research which comes with a production cost of 17.40c.

100 Plantations, 32767m2 in size, level Trillionaire.
Total output: 9,160,736 wood per 24 hours
Assumed min. quality by that level: 40
Assumed price of seeds(Q50): 9
Assumed sale price of Q40 Wood: 94 to 111
Assumed profit per unit of Wood: 67.6 to 84.6
Assumed daily take home profit: 619,265,753.6 to 774,998,265.6

(I will remove my last calculation of this as to not mix people up.)

How are my Joinery and Furiture stores off? Which point of my calculation is off? (Total output/storage space is currect. The buying and selling prices are the average from a number of very large companies on Realm 1.)


Ronintje, read my text. ;) I never said anything about a research level. I said:
Assumed min. quality by that level
Which means I assumed a Trillionaire would be able to produce QX by the time they became a Trillionaire. All of which are undercutting what they probably would produce. I produce Q57 Pullovers, Q63 is the max, and I am not close to becomming a Trillionaire.

Guest

Post by Guest » 15.11.2009, 16:12

Azer Productions wrote:There are a number of people on Realm 1 with over Q40 wood. ;)

You want calculations from a fully expanded RC for Q40 wood?

100 Plantations, 32767m2 in size, level Trillionaire.
Total output: 9,160,736 wood per 24 hours
Assumed min. quality by that level: 40
Assumed price of seeds(Q50): 9
Assumed sale price of Q40 Wood: 94 to 111
Assumed profit per unit of Wood: 67.6 to 84.6
Assumed daily take home profit: 619,265,753.6 to 774,998,265.6
people sell Q50 seeds for 6per :)
Q 40 wood for 140 (or eaven more)
which makes 110.6

so thats 1013177401.6 profit :)

Guest

Post by Guest » 15.11.2009, 16:25

could you do a calculation for stone please.

Guest

Post by Guest » 15.11.2009, 17:11

harrytraynor wrote:could you do a calculation for stone please.
I will do this one a little different.

Material costs: 5 Power 1 Water * NPC price of 0.27 = 1.62
Production cost: 1.80
Total cost: 3.42

Selling price: 25.00
Profit: 21.58

ONE 32767m2 Mine in the Yellow zone at level:
- Manager
-- Production amount: 662,022.51
-- Profit: 14,286,434.76
- Billionaire
-- Production amount: 603,176.06
-- Profit: 13,016,538.08
- Trillionaire
-- Production amount: 542,858.46
-- Profit: 11,714,875.64

So... When my Realm 2 company, with 100 mines, maxes out all of my mines and hits level Trillionaire I will make 1,171,487,564 a day.

Guest

Post by Guest » 15.11.2009, 18:36

you know, for now you can research dimonds or gold, and then when you have high level research start mining it :)
bigger profit

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