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Posted: Thu Sep 19, 2013 9:33 pm
how about historical data, say captured at the first day of each week, month, or quarter?
might also be nice if data in statistics tables were easier to copy and paste into spreadsheet.
Re: statistics upgrade
Posted: Wed Sep 25, 2013 7:54 pm
Of course I was referring to product statistics, not player and guild rankings.
Another improvement to product statistics: show current-period and historical data for both local market stalls and the common exchange market, in separate tables. Of course you wouldn't have "demand" data for the common market; instead just give total sales (by product quantity and by gross money value) for the period.
Another interesting category would be volume of deliveries to special buildings.
I would be surprised if any of these tables would be difficult to develop; and I can't imagine the improvement in data and transparency of markets would have a negative effect on gameplay.