I'm waiting for Pearlbay to resolve this. The reason this thread continues is because the responses are simply
not believeable.
A rounding 'error' would be taking the value 2.985 and 'rounding' it up .005 point to become 2.99
A rounding error or rounding variance is not
thirty three thousand percent of variance. (price.1 = 100 , calculated avg. cost=2.99, 100//2.99 = 33)
Imagine that you produce 10,000 grain on your farm at a cost of 2.50. Now imagine that you buy an additional 10,000 grain at the market for 100.00 each.
You will end up with 20,000 grain in your warehouse. The warehouse will say all 20,000 cost 100.00.
Now imagine you go to make beer with this $100.00 grain. The beer in my warehouse right now says it cost me 12.91 to produce.
If my 2.50 grain produces 12.91 beer then $100.00 grain will produce beer that has a production cost of
110.41
What happens if I make bread ? Right now I use 2.50 grain to produce (1) bread that costs
8.06 to produce.
If you change the "cost" of my 2.50 grain to 100.00 then the bread I produce will say it cost
$203.06 to produce.
Does this sound
"right" to you ?
According to them, the calculations made by the game are correct
I do not agree. I do not think 100 = 2.99.
when trading, you should in any case stick to the market prices.
The problem with this "suggestion" is that the market price
changes daily.
What you consistently fail to grasp is that this is an economic simulation. The objective is to sell products for
more than they cost to produce.
When you mis-calculate the cost of production, you force a false calculation of profit.
Eventually your going to see this warp and misbalance the balance sheet for each city.
The ((income) - (expenses)) will not equal [city.value] because you adulterated the expenses.
So just wait for it to cascade. Then you'll have a whole different set of problems to contemplate.