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Posted: Mon Sep 14, 2009 1:02 pm
by pearlbay
Dear Lords and Ladies,

I have arisen from my sickbed, though, alas, I don't really feel quite healthy yet, so keep your fingers crossed that I make it through this week. ;-)

I am getting up to speed with all the messages and e-mails that have accumulated over the past 2 weeks, and once I have done that, will make sure to take care of setting up the contests, according to pk's wonderful ideas. :-)

Thanks everyone for your patience,


Posted: Sun Sep 27, 2009 8:30 am
by Guest
hehe... this is turning out fun...
i managed to get in the first entry... thot it might hold for half a day.. but not so! Blackphase had other ideas :lol: And that took a bit of slaving to produce too!!

Lets have fun in this competition :D

Posted: Sun Oct 11, 2009 1:01 pm
by Guest
hope the next one will start soon - not in month -in some days - i hope

Posted: Mon Oct 12, 2009 10:23 am
by pearlbay
:D We'll make sure you won't have to wait that long for the next contest. I am sure pk will come up with a few new nice ideas sooner than that. ;-)

Posted: Mon Oct 12, 2009 6:42 pm
by Guest
pearlbay wrote::D We'll make sure you won't have to wait that long for the next contest. I am sure pk will come up with a few new nice ideas sooner than that. ;-)
i hope so

Posted: Tue Oct 20, 2009 9:38 am
by Guest
hehe... I thot I might say I did put in an idea ;)

I'm developing a modular storyline for these if I may :lol: Its gonna relate to bits of history in a loose sort of way :P

Posted: Tue Oct 20, 2009 10:12 pm
by Guest
don't talk - do it ! :)

*waiting for a new contest impatiently*

Posted: Sat Oct 24, 2009 12:26 am
by Guest
i'm disappointed and sad about the new contest- its nice there is one - but the product isnt.

lets have a look:

1. contest: flaxs q0
2. contest: wool q0
3. contest: pears q1
4. contest: honey q0
5. contest: goats q1
6. contest: clothes q0
7. contest: geese q0
8. contest: beer q0
9. contest: tables q0
10. contest: nets q0
11. contest: iron ore q0
12. contest: venision q3
13. contest: horses q1
14. contest: shoes q2
15. contest: bread q2
16. contest: pigs q0
17. contest: fish q0
18. contest: silver q0
19. contest: honey q2
20. contest: clothes q2

there was a honey contest twice - and now - there is a second clothes contest. There are enough other product being interesting for a contest - why again clothes? why a product being a well selling product again? Why is not a bad situated product been chosen (eiderdowns, saint statues ...)?

Be sure - i produce none of these seldom prducts. But im sure the players producing some of these will be very glad to earn some more money with it or to win a medal.

Posted: Sat Oct 24, 2009 12:49 am
by Guest
I must agree with Ithaka on this one. It makes it far more challenging and interesting when an odd and obscure product is the target of the contests.

Glad there's a contest though :wink:

Posted: Sat Oct 24, 2009 7:07 am
by Guest
point taken ppl....

I just didn't want to cut out newer players form the fun of contests so I wanted to keep the product simplish, i.e. keep everybody in the loop,... somewhat.

No worries about this though. I'll weave something more fun in the next story ;)

Or maybe alternate difficult and easy products between guild and ordinary contests. Something like that :)

Posted: Sat Oct 24, 2009 9:57 am
by Guest
there is also the possiblility of running two contests at the same time :) normal contest and guild contest

Posted: Mon Oct 26, 2009 9:32 pm
by Guest
How about running both contests, with products which require the same base product to produce? :)

Posted: Tue Oct 27, 2009 9:46 am
by pearlbay
I am open to anything that our creative team can come up with ;-). I am sure we can create two contests that run alongside each other next time, and that should be interesting both for beginners and pros. :-)

Posted: Mon Nov 09, 2009 1:06 pm
by Guest
Thank Shadow, he talked me into one of these ;)

Posted: Sun Nov 29, 2009 10:58 pm
by Guest
next one please