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Posted: Mon Sep 14, 2009 1:02 pm
by pearlbay
Dear Lords and Ladies,
I have arisen from my sickbed, though, alas, I don't really feel quite healthy yet, so keep your fingers crossed that I make it through this week.
I am getting up to speed with all the messages and e-mails that have accumulated over the past 2 weeks, and once I have done that, will make sure to take care of setting up the contests, according to pk's wonderful ideas.
Thanks everyone for your patience,
pearlbay
Posted: Sun Sep 27, 2009 8:30 am
by Guest
hehe... this is turning out fun...
i managed to get in the first entry... thot it might hold for half a day.. but not so! Blackphase had other ideas
And that took a bit of slaving to produce too!!
Lets have fun in this competition
Posted: Sun Oct 11, 2009 1:01 pm
by Guest
hope the next one will start soon - not in month -in some days - i hope
Posted: Mon Oct 12, 2009 10:23 am
by pearlbay
We'll make sure you won't have to wait that long for the next contest. I am sure pk will come up with a few new nice ideas sooner than that.
Posted: Mon Oct 12, 2009 6:42 pm
by Guest
pearlbay wrote: We'll make sure you won't have to wait that long for the next contest. I am sure pk will come up with a few new nice ideas sooner than that.
i hope so
Posted: Tue Oct 20, 2009 9:38 am
by Guest
hehe... I thot I might say I did put in an idea
I'm developing a modular storyline for these if I may
Its gonna relate to bits of history in a loose sort of way
Posted: Tue Oct 20, 2009 10:12 pm
by Guest
don't talk - do it !
*waiting for a new contest impatiently*
Posted: Sat Oct 24, 2009 12:26 am
by Guest
i'm disappointed and sad about the new contest- its nice there is one - but the product isnt.
lets have a look:
1. contest: flaxs q0
2. contest: wool q0
3. contest: pears q1
4. contest: honey q0
5. contest: goats q1
6. contest: clothes q0
7. contest: geese q0
8. contest: beer q0
9. contest: tables q0
10. contest: nets q0
11. contest: iron ore q0
12. contest: venision q3
13. contest: horses q1
14. contest: shoes q2
15. contest: bread q2
16. contest: pigs q0
17. contest: fish q0
18. contest: silver q0
19. contest: honey q2
20. contest: clothes q2
there was a honey contest twice - and now - there is a second clothes contest. There are enough other product being interesting for a contest - why again clothes? why a product being a well selling product again? Why is not a bad situated product been chosen (eiderdowns, saint statues ...)?
Be sure - i produce none of these seldom prducts. But im sure the players producing some of these will be very glad to earn some more money with it or to win a medal.
Posted: Sat Oct 24, 2009 12:49 am
by Guest
I must agree with Ithaka on this one. It makes it far more challenging and interesting when an odd and obscure product is the target of the contests.
Glad there's a contest though
Posted: Sat Oct 24, 2009 7:07 am
by Guest
point taken ppl....
I just didn't want to cut out newer players form the fun of contests so I wanted to keep the product simplish, i.e. keep everybody in the loop,... somewhat.
No worries about this though. I'll weave something more fun in the next story
Or maybe alternate difficult and easy products between guild and ordinary contests. Something like that
Posted: Sat Oct 24, 2009 9:57 am
by Guest
there is also the possiblility of running two contests at the same time
normal contest and guild contest
Posted: Mon Oct 26, 2009 9:32 pm
by Guest
How about running both contests, with products which require the same base product to produce?
Posted: Tue Oct 27, 2009 9:46 am
by pearlbay
I am open to anything that our creative team can come up with
. I am sure we can create two contests that run alongside each other next time, and that should be interesting both for beginners and pros.
Posted: Mon Nov 09, 2009 1:06 pm
by Guest
Thank Shadow, he talked me into one of these
Posted: Sun Nov 29, 2009 10:58 pm
by Guest
next one please