Green Power

Ideas how the game could be improved and suggestions for subsequent versions of the game. (this is just a space for ideas! We can't guarantee suggestions will be implemented!)

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Guest

Green Power

Post by Guest » 16.04.2008, 13:34

ok, generally speaking electricity is electricity, and water used in industry is just water (and often not potable at that) but here's an idea for higher quality of water and power.

As I see it, higher quality products sell faster because they are more desirable to the buyer, a better jacket or more delicious pear sell faster or for more money, and advertising can enhance this.

I would propose adding new research to up the quality of power and/or water based on making them "green", as in ecologically friendly. Basically this simply allows you to up quality of product produced, but this would represent the consumers choosing a green manufacturer or retailer, not an actual increase in quality, or perhaps even government subsidization of production.

I'm sure people have had the "higher quality water and power" idea a hundred times, but just thought I'd put my spin on it. I'd love to have some wind farms or tidal harnesses, myself.

Guest

Post by Guest » 16.04.2008, 13:44

There is no way to logically add quality to power and water since power and water will always be just power and water.

There was also another post months ago requesting to add quality to power and water. When I created a spreadsheet to show the max. Q for each product, the highest Q product is Orange Juice at Q84. If we add Q to power and water, then everything will have a max. Quality of 127 which will completely unbalance the game.

Guest

Post by Guest » 16.04.2008, 13:48

In kapilands the power plants do not use coal - you can think of them as a clean energy source if it makes you feel better :)

In real world the colour of used electric energy does not translate into the quality of the production process. It would make little sense to implement such effect in the game.

Just my humble opinion.

Elder

Guest

Post by Guest » 16.04.2008, 14:57

Younger Business wrote:There is no way to logically add quality to power and water since power and water will always be just power and water.
elder wrote:In real world the colour of used electric energy does not translate into the quality of the production process. It would make little sense to implement such effect in the game.
maybe I am rambling and not making myself clear...

Alright, the Quality of items, Quality the kapilands statistic, is representative of the general quality of a product. The better a product is, the faster it sells, for more, what have you.

Advertisements artificially increase the quality of an item (effectively) in a store, making it sell faster, just as if the quality was higher.

I am suggesting that using clean, or "green" energy as a sort of advertisement, making the product more desirable and thus sell faster. Instead of some new advertisement like system, this could be achieved simply by adding quality to power and/or water. It would be assumed that any effective quality added to a product from this power would not actually be making the product any better, just more desirable to teh cosnumer.

It was just an idea for a way to use fluff (story reasons) to have an excuse for having higher Quality power and water that I had, not me saying "OMGZ ADD THIS NOWZ!!!!1".

Really, it was more of a musing than anything, I know that electricity is electricity, I state as much in my original post.

Guest

Post by Guest » 16.04.2008, 17:15

There are more natural ways to justify power and water quality if you wanted. Water can always be more pure. And the quality of power can be considered how steady and precise it is. (Most consumer products are ok within a few percentage points of the 120v or 240v we expect, and that's good because maintaining a constant supply with demand fluctuating is incredibly difficult.)

Considering higher power to be be more "green" is an interesting idea as well, where you could justify that cleaner supplies make a product more appealing and thus virtually higher in quality.

That said, power, water, and stones are all q0 because of game purposes. They are basic items that never increase in quality, so that a player can enter Kapilands months or years after a realm starts and find a product they are perfectly competitive with. Allowing higher qualities would ruin that.

Guest

Post by Guest » 14.06.2008, 04:42

That's right Knolls, it's what powerproducers deal with because everything has to be on a large scale nowadays for profits, or at least it is so in the western world. A century ago steamtrains rode up and down the tracks making it's own power. Still smallscale production would be more efficient and could prove so in the near future but we'd need smaller generators and they need to be cheaper than gigantic coalovens.

Regarding water i thought about the difference in value between used and fresh water, it's huge! Also in the pc-game Simcity i learned dealing with water in a city is quite a task.

About this game though! I think Alexi made a sound suggestion within the businesstheme, green is a sellingpoint, even just saying something is greener now than other products has value. Keeping your gamestrategy point in mind tho maybe it's a good idea to make the defaultvalue higher than 0. This to avoid every newbieproduct defaulting to 0-quality. Another possibility is allowing multiple fixed qualityvalues that cannot be researched but achieved via buildings.
I.E. A foodfactory accepts only the best water and spits out dirty water.
A joinery accepts a medium quality and spits out dirty water too.
Mines and oil wells can use dirty water and even salt water.
A desalinizaiton plant accepts salt water and turns it into the best water.
A purification plant purifies water improving it's quality...
you get the idea :)

Guest

Post by Guest » 14.06.2008, 07:44

ive allways thought about this but then every thing will change.
just say to produce gas you need i think 5 kWz and it tells you the ingreedients. then the technissiens would have to go through pretty much every product and add 5 kWz "clean" power

Guest

Post by Guest » 21.06.2008, 18:42

Ehh, why ecologicaly products would sell better? For industry man there is no reason to pay more for ecologicaly products, only if he can be punished for that.

I can't see a reason to make high quality POWER. Power is power, you can't make "better" power or smth like that. Ah, if you're Harry Potter or someone like him so you can create magic power, but Kapilands is game based on real :) So i think quality for power shouldn't be added to game.

Second thing: water.
High quality water? Only distilled or something. But every process has an end, so you can't distill water by and by. Ah, and water is water too, if used to production, it's distileld and it costs nothing. Believe me. So i say no to quality for water.

And i say: THERE IS NO NEED to high quality power or water.

Guest

Post by Guest » 21.06.2008, 20:06

powerenterprise wrote:Ehh, why ecologicaly products would sell better? For industry man there is no reason to pay more for ecologicaly products, only if he can be punished for that.

I can't see a reason to make high quality POWER. Power is power, you can't make "better" power or smth like that. Ah, if you're Harry Potter or someone like him so you can create magic power, but Kapilands is game based on real :) So i think quality for power shouldn't be added to game.

Second thing: water.
High quality water? Only distilled or something. But every process has an end, so you can't distill water by and by. Ah, and water is water too, if used to production, it's distileld and it costs nothing. Believe me. So i say no to quality for water.

And i say: THERE IS NO NEED to high quality power or water.
lol, trust me, there are certainly different quality waters on our great planet.

Guest

Post by Guest » 29.06.2008, 04:30

i think this is a grand idea but maybe have like drinking water and stuff that needs high quality water but power is power so we cant change that

WOWOWO

Post by WOWOWO » 03.07.2008, 08:29

What about gas then? Isnt gas just gas? And gold just pure gold? And theres more materials to think of.

Guest

Post by Guest » 03.07.2008, 09:08

Gold Quality Gold's purity is measured in karats

The 'quality' of a given amount of natural gas is determined by the relative quantities of these hydrocarbon gases, and therefore also varies considerably.


Locky

WOWOWO

Post by WOWOWO » 03.07.2008, 09:49

sorry i changed my mind and deleted my old post

makes sense now in a way when i read more about gold mines and its different purity it can have directly out of a gold mine

But it must be a very bad place for a gold mine to be if the quality you get is of zero, what is that, like zero karat? :lol:

Guest

Post by Guest » 25.07.2008, 22:56

Last time I checked, power was generated with no raw materials in this game. What could possibly be greener than unlimited power that comes from thin air? Maybe the power plant would be greener if it gives you free wood as a by-product.

A power plant just runs on perpetual motion, I guess. I don't get why it doesn't require coal or oil.

I'm glad this is a thread about getting better quality manufacturing and not a thread about pushing a kookburger agenda. Al Gore...He thinks he invented the internet...He thinks he didn't invent global warming. LOL!

I think quality could be improved if the items like water were simply removed out of the equation. How can that hurt the game? If they won't take water and power out of the quality equation, then why don't they add other things we can't control...like last week's Super Lottery Numbers? Better throw in the barometric pressure, too!

Guest

Post by Guest » 26.07.2008, 01:07

Palmhara wrote:I don't get why it doesn't require coal or oil.
Because it takes power to produce those items, and how do you get power, you need coal, or oil. It becomes a What came first question the chicken or the egg.

Oh BTW the chicken came first, why would god ( If you believe in him) want a egg he would have to sit on for a couple of week to make it hatch :lol:

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