price ban?

Ideas how the game could be improved and suggestions for subsequent versions of the game. (this is just a space for ideas! We can't guarantee suggestions will be implemented!)

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Post by Guest » 11.01.2010, 00:36

First off, you did not learn that there is a "invisible hand" in economics. You (vaguely) remeber a line from, I believe, Adam Smith. He uses the metaphor to illustrate his belief in an invisible force that guides economic systems, most notably capitalism.

Secondly, of course there are controls on the real world economy. They are called tarrifs and anti-dumping laws and all countries have them. The US has had them since the birth of the nation. Ask the Japaneese, who spent millions in fines for dumping steel and e-components/goods in the '80's.

There are good reasons for some of these, and sometimes they are a hinderance. I don't much care either way, as long as everyone is held to the same rules, and the playing field is even, cool. Those who want to dominate the entire game because of size, and just being first to start playing(which leads to size, I can tell you as someone in the game less than a year, and "competing" with them) seem to be unsatisfied with themselvess somehow. The only reason to want all the coins is to monopolize the market. Which is illeagle in every meaningful country in the real world.

Finally, to judge upjers by your own standards of greed and corruption seems a little presumptuous.

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