The essense of product pricing

Here is enough space for all players to ask questions about the game.

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Guest

Post by Guest » 08.04.2009, 20:02

Myth wrote:Well i forgot to un bold the ones he had, but it was the Maths one :roll:

(This also is basic maths)
If you mean me being "he", you are mistaken, I am a she. 8)

And nevermind grammar/spellingmistakes, I don't know about other countries, but in The Netherlands,where I am from, it seems that grammar is getting worse lately.
I see it in newspapers and everywhere, so it is probably a sign of the times..

Guest

Post by Guest » 24.04.2009, 13:37

SiberianTiger wrote:Ok, I have tested it with wardrobes (selling price = 4.500,00) with a store with 10.000sqm and I don't even get close to the time it takes for me sell the 20.000 wardrobes in kapilands (the formula gives me around 28 hours, kapilands says 48 hours), so what is wrong?
You're doing it right, the numbers probably aren't accurate at that point in the curve. I looked up my original data for Wardrobes and my test prices had been between 665 and 2320. Which means I did a curve fit to a much lower part of the curve than the one you are using.

Given what you've told me, I'll just recalculate the numbers for Wardrobes.

The formula is:
(Price ^ 3.5 - A) / B = minutes

So trusting your data, I can substitute:
(4500 ^ 3.5 - A) / B = 2880

I need another data point, a price and time combo at something other than 4500. Then we create a second data point, solve for A and B, and have a new, more accurate formula for Wardrobes.

Guest

Post by Guest » 24.04.2009, 14:09

A little advice, use power of 3.05 or 3.1, its more accurate :wink:

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