Can you tell me who is the best product for production?
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Thanks for the response, it sounds like Realm 1 has a robust jewelry industry.Azer Productions wrote:I am not on jewelery on realm 2 but I am on realm 1. On realm 1 I buy Golden Necklaces for 7000 + 100Q and Diamond Rings for 10000 + 100Q while retailing them for 11000 + 200Q and 15000 + 200Q respectively. With those prices I can sell between 4 and 5k items per max shop making 20 to 32.5M profit per shop per day.
I'm still wondering about Realm2, though. For one thing, NPC jeweler prices won't handle NPC power prices in gold and silver production, so we're dependent on power producers continuing to sell cheaply. That being the case, are there jewelry producers who can supply large amounts, even with power prices low? Does anybody buy 50k or more items daily in Realm 2?
Does anybody supply even a few thousand jewelry items daily in Realm 2?
Smoldering will take large amounts of gold/jewels. I my self make and sell up to 4k a day in my own stores and I only have 5k space. The prices here are very low but with power at 0.10ea it makes sence. It costs 6.5-7k to make a necklace in R1 but only 3.5k in R2 so I can operate with the same profit margins or close enough as I can sell for up to 8k ea on a good day and jump up my capacicty. The good news is that amounts on R2 range from 2k-40k so one large seller can up the prices with ease compared to R1
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Once again...if you advice people, make sure to give them the right advise.ChuckBrice wrote:wood is good but stone sells just as well and if you want to become big you can build from there into steel as that is the real money maker at any quality
Your comment is one of the WORST to be given.
Steel isn't a money maker at any quality.
It's actually one of the best ways to make a loss at low quality.
So next time, don't give that BS advise!!!!!!!!!
I wish they would start banning morons like that from these forums before their stupidity makes people lose money

Making a profit results in enjoying the gamefootball6 wrote:I know. In this game we first must enjoy and second-to have a profit.sergiurocks506 wrote: I agree completely. Power is very boring.

Power is a nice way to start cuz you really only need cash to produce it and it gets sold easily.
And once you reached the 1000m size you can sell the buildings at a huge profit which allows you to rebuild.
However, a mix is always better.
Plantations and Mines to produce your own stones and wood for expansion is very usefull to and they usually get sold at a nice profit to when you have a surplus.
You can build a nice account within a few months with that strat while starting to build your first RC's and start researching whatever you intend to start producing when your company is large enough.
Then when you start rebuilding your account slowly you transfer to the funny products which already make a good profit due to the research you did during the making profit period.
Wardrobes like suggested by some are a nice profit, but not at Q0.
At Q0 they are a waste of time.
You don't make any profit, therefor you don't grow and won't ever reach a point of making a profit.
However, when you produce Q10+ you get a decent profit already and you can grow from the wardrobe production.
I already have a large wardrobe sales infrastructure, but i still haven't produced a single wardrobe despite even having the research to produce Q10.
I'm still expanding the production buildings and the research so i can start producing real profitable wardrobes in a large amount when i start producing them.
Same with many other products.
Take steel, never produce your own Q0 steel when iron ore and coal are at 15 each like they usually are nowadays.
Only do it at the start of the realm when they are worth below 7 each and you can still make a profit from steel.
When you want to produce steel later on or some product that needs steel, get your research first before producing it.
IF in Realm 2
Build wells...
Make water.
Earn some spare cash to make contest product buildings and make some real cash really fast.
Once u have around 15 wells, Research oil and gas on the side.
When u reach q 10 research in both, start making factories and switch to oil and gas.
Reasons for gas
1) Very easy to find buyers
2) Not very high technology required unlike wardrobes to be profitable
3) Very high returns on investment
4) Increasing returns with technology
Build wells...
Make water.
Earn some spare cash to make contest product buildings and make some real cash really fast.
Once u have around 15 wells, Research oil and gas on the side.
When u reach q 10 research in both, start making factories and switch to oil and gas.
Reasons for gas
1) Very easy to find buyers
2) Not very high technology required unlike wardrobes to be profitable
3) Very high returns on investment
4) Increasing returns with technology
Love that NPC! Today I'm selling 16000 Q14 diamond rings for 11000 and they'll sell in 194 hours. That's a profit of 7.9M a day on a 2000m building, and it'll run for 8 days. A max jeweler would make 129M profit a day for 8 days, if it had a full shelf.Straw Man wrote:I've got a 2000m Germany jeweler with a 16000 shelf. I'm selling Q14 diamond rings at 10000 and they'll sell in about 393.5 hours. At a cost of 7000 each, that's a daily profit of 2.93M. A max jeweler sells in the same proportion for a daily profit of 47.96M.
Very nice profit indeedStraw Man wrote:Love that NPC! Today I'm selling 16000 Q14 diamond rings for 11000 and they'll sell in 194 hours. That's a profit of 7.9M a day on a 2000m building, and it'll run for 8 days. A max jeweler would make 129M profit a day for 8 days, if it had a full shelf.Straw Man wrote:I've got a 2000m Germany jeweler with a 16000 shelf. I'm selling Q14 diamond rings at 10000 and they'll sell in about 393.5 hours. At a cost of 7000 each, that's a daily profit of 2.93M. A max jeweler sells in the same proportion for a daily profit of 47.96M.

Maybe i should transfer to jewelry

Euhm, that is R1 right ??
Straw Man wrote:Love that NPC! Today I'm selling 16000 Q14 diamond rings for 11000 and they'll sell in 194 hours. That's a profit of 7.9M a day on a 2000m building, and it'll run for 8 days. A max jeweler would make 129M profit a day for 8 days, if it had a full shelf.Straw Man wrote:I've got a 2000m Germany jeweler with a 16000 shelf. I'm selling Q14 diamond rings at 10000 and they'll sell in about 393.5 hours. At a cost of 7000 each, that's a daily profit of 2.93M. A max jeweler sells in the same proportion for a daily profit of 47.96M.
So that is about 1 mil per day.

With my 2000m2 electronics store I make about 1.5-2 mil profit daily.

Yes, I think it is.Ronintje wrote:Very nice profit indeed![]()
Maybe i should transfer to jewelry![]()
Euhm, that is R1 right ??

Straw Man wrote:Love that NPC! Today I'm selling 16000 Q14 diamond rings for 11000 and they'll sell in 194 hours. That's a profit of 7.9M a day on a 2000m building, and it'll run for 8 days. A max jeweler would make 129M profit a day for 8 days, if it had a full shelf.Straw Man wrote:I've got a 2000m Germany jeweler with a 16000 shelf. I'm selling Q14 diamond rings at 10000 and they'll sell in about 393.5 hours. At a cost of 7000 each, that's a daily profit of 2.93M. A max jeweler sells in the same proportion for a daily profit of 47.96M.
So that is about 1 mil per day.

With my 2000m2 electronics store I make about 1.5-2 mil profit daily.

Yes, I think it is.Ronintje wrote:Very nice profit indeed![]()
Maybe i should transfer to jewelry![]()
Euhm, that is R1 right ??

Straw Man wrote:Love that NPC! Today I'm selling 16000 Q14 diamond rings for 11000 and they'll sell in 194 hours. That's a profit of 7.9M a day on a 2000m building, and it'll run for 8 days. A max jeweler would make 129M profit a day for 8 days, if it had a full shelf.Straw Man wrote:I've got a 2000m Germany jeweler with a 16000 shelf. I'm selling Q14 diamond rings at 10000 and they'll sell in about 393.5 hours. At a cost of 7000 each, that's a daily profit of 2.93M. A max jeweler sells in the same proportion for a daily profit of 47.96M.
So that is about 1 mil per day.

With my 2000m2 electronics store I make about 1.5-2 mil profit daily.

Yes, I think it is.Ronintje wrote:Very nice profit indeed![]()
Maybe i should transfer to jewelry![]()
Euhm, that is R1 right ??

To summarize, I'm in Realm 2 and my 2000m Germany jeweler has been making about 1-3M profit a day. However, today the NPC is feeling saucy and my profit is 7.9M a day. Since I have a full shelf, it will run for 8 days, for a total profit of 64M.
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@ sergiurocks506
You must be a bureaucrat in real life, posting in triplicate.
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@ sergiurocks506
You must be a bureaucrat in real life, posting in triplicate.