Kapilands Offline Version

Ideas how the game could be improved and suggestions for subsequent versions of the game. (this is just a space for ideas! We can't guarantee suggestions will be implemented!)

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Guest

Kapilands Offline Version

Post by Guest » 01.12.2007, 10:34

There must be an offline version of Kapilands so it can be played by single players on their computers like they play Need for Speed or EA Games ...

Please people support this idea as this idea can be huge ...

Thanks ... :P

Guest

Re: Kapilands Offline Version

Post by Guest » 01.12.2007, 10:44

Jahrukh wrote:There must be an offline version of Kapilands so it can be played by single players on their computers like they play Need for Speed or EA Games ...

Please people support this idea as this idea can be huge ...

Thanks ... :P
Play alone is not fun ^^ i choose playing with the players from around the world is better ^^

Guest

Post by Guest » 01.12.2007, 11:24

I agree with ezreturn. Playing alone is not fun, and it gives you... nothing. You can't sell to other players, you can't buy from them. And also it's very much work for admin of the game. Making offline version of any game needs much more time than creating browser game.

Guest

Post by Guest » 01.12.2007, 16:36

Lol...are you trying to play an online business MMO without any human players??

Thats the most boring things on earth...trust me...I prefer pacman...

Guest

Post by Guest » 02.12.2007, 06:33

This is very hilarious. This is like playing Pong against yourself. I have stopped playing multiple MMORPGs because of minimal player communication especially Runescape.

If they do go along with this, I do see several benefits for most players. Remove several aspects from the offline version such as time so it is fast paced and it would be perfect for practicing or testing new businesses before applying them online and save time and money on the online account. This will also give newer players a lot more practice due to the flexibility of a single player game. Make sure you add, "Game Experience May Change During Online Play" :wink:

Guest

Post by Guest » 02.12.2007, 15:25

You can never run a business in the real world "offline". Why would you want to not interact with people? Isn't that what business is all about?


If you want to "test" out new businesses make an account on the Dutch or German servers. With the exception of the stats and warehouse everything else is in the same spot. Making it easy to play the game without knowing the language.

Guest

Post by Guest » 02.12.2007, 16:00

Get Capitalism II if you want an offline game

BEWARE: It gets soo boring coz AI doesnt even talk to you

Guest

Post by Guest » 10.12.2007, 02:33

The way the game is set up, this idea would take much fun from it. Because there are many products and buyers, many products revolve around a demand-supply relationship. As the demand for it grows and supply decreases, price increases (and vice-versa).

This would be impossible with the game being 'offline.' I know that there could also be a 'want randomizer' on items.... but, this wouldn't only be a major pain for the designers to create, it would also be 'random' and wouldn't have sense to it. For example, the price of power decreased... ok, but why!?

Then, there are vast numbers of products to sell in this game and you can't make 'em all. Instead, you buy some from other gamers who did produce them. This function would be disenabled as no other products than yours and an NPC's would be on sale.

Guest

Post by Guest » 25.12.2007, 16:46

nikhilm92 wrote:

BEWARE: It gets soo boring coz AI doesnt even talk to you
lol

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