Realm 1 Retail: What should I do?
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Realm 1 Retail: What should I do?
My R2 company is going strong in Stones and Oil, but I don't want to keep doing the same thing on my much smaller R1 company.
I'd like to go into retail on Realm 1, but I'm not sure what I should be selling.
I'm not looking for super-high profits, just anything that's even slightly profitable. I don't want to go into a negative cashflow obviously.
I did retail before on R2 but that was as a side thing, I want to be 75%-100% retail on Realm 1.
What kind of retailing could I get into at Manager level on Realm 1 without bankrupting my company?
Note: My current cash is at 69.6 million, which can go up slightly after I sell about 40 mines and plantations, they're all 20m
I'd like to go into retail on Realm 1, but I'm not sure what I should be selling.
I'm not looking for super-high profits, just anything that's even slightly profitable. I don't want to go into a negative cashflow obviously.
I did retail before on R2 but that was as a side thing, I want to be 75%-100% retail on Realm 1.
What kind of retailing could I get into at Manager level on Realm 1 without bankrupting my company?
Note: My current cash is at 69.6 million, which can go up slightly after I sell about 40 mines and plantations, they're all 20m
My advice about your R1 company:
- Produce stones, water and power and sell them thru contract or in the market, to raise cash, meanwhile start research on your product target and start building a large production building and selling store for your product and start moving slowly for your target keeping the stones, water and power production to keep a good cash flow till you are big enought to survive only with your target product.
This was what i have done with my company, and at this moment I am working with 4 diferent products, wardrobes (Q28), Golden Watches (Q52), Cars (Q40) and Gas (Q64)
- Produce stones, water and power and sell them thru contract or in the market, to raise cash, meanwhile start research on your product target and start building a large production building and selling store for your product and start moving slowly for your target keeping the stones, water and power production to keep a good cash flow till you are big enought to survive only with your target product.
This was what i have done with my company, and at this moment I am working with 4 diferent products, wardrobes (Q28), Golden Watches (Q52), Cars (Q40) and Gas (Q64)
Yeah I don't want to 'roll with the big boys' too much, I just wanna have fun and have some profit so my company won't go bankrupt.
My Realm 2 account is the big money maker, R1 is just going to be 'fun in a different industry', retailing in this case.
I think I'll have fun selling the different types of fruits and foods.
Though I'll probably start the retail thing this weekend if not later, so there's still time for a few suggestions
My Realm 2 account is the big money maker, R1 is just going to be 'fun in a different industry', retailing in this case.
I think I'll have fun selling the different types of fruits and foods.

Though I'll probably start the retail thing this weekend if not later, so there's still time for a few suggestions

Why didn't anybody suggest toy-factory products? 
They are not as easy as many food-things but not too complicated. There you can easily become a quality-leader and also build your production facilities.
Maybe the profit-margins are smaller than for some food-products, but from time to time you can sell special building-stuff and quest-products.
Long, long ago I went into the wooden toys-industry in the German version of Kapilands.
I became quality leader in wooden toys (far beyond Q60 would be possible by now!
), but due to the small profit margins (I was a "start up"-company those days with only some billions of Caps
) I decided to sell all my fully expanded toy factories and toy stores. I only kept the research. It's a nice hobby but I don't make a single Caps by it today. 
When I started playing Kapiland I thought about shoes... yet this seemed to complicated to me years ago as I had no money, no clue about the game and early got to know that also shoes would not have been a "profit bomb". Oh well... long, long ago...

They are not as easy as many food-things but not too complicated. There you can easily become a quality-leader and also build your production facilities.
Maybe the profit-margins are smaller than for some food-products, but from time to time you can sell special building-stuff and quest-products.
Long, long ago I went into the wooden toys-industry in the German version of Kapilands.
I became quality leader in wooden toys (far beyond Q60 would be possible by now!



When I started playing Kapiland I thought about shoes... yet this seemed to complicated to me years ago as I had no money, no clue about the game and early got to know that also shoes would not have been a "profit bomb". Oh well... long, long ago...

Wouldn't it bring in more money to sell toys on the market to special buildings lovers? That's why I haven't suggested any special building products. Though I suppose it could be fun to take a different road than the most walked one.
Perhaps pick something that is low supply in the stats menu.
Sidenote: Toys are rather easy to deal with. The only one that puts up a minor mathematical fight is stuffed animals.
Perhaps pick something that is low supply in the stats menu.
Sidenote: Toys are rather easy to deal with. The only one that puts up a minor mathematical fight is stuffed animals.