Product production cost calculator

Here is enough space for all players to ask questions about the game.

Moderator: moderators

Post Reply
Guest

Product production cost calculator

Post by Guest » 28.06.2010, 17:51

Hello,

Is there any product production cost calculator somewhere online?

If I produce all myself and want to know how much will cost me 1 unit of oil:
Power costs 0.03 per unit
Oil needs 100, so 100 power production costs me 3 caps + 9 caps for oil production, totally 1 oil costs me 12 caps.

Gas need 0.2 oil and 5 power, so it costs me 12*0.2=2.4 for oil and 5x0.03=0.15 for power and gas production costs 0.15, totally 2.7 caps for 1 gas.

Am I right in calculations?

So from 1 unit of oil I can produce 5 gas units just need additional power, that means 5 gas units costs me 13.5 caps?

Is there any calculator which does this automatically?

Guest

Post by Guest » 28.06.2010, 19:19

I don't think there is a set program but recommend the use of Excel.

Always remember to pay your buildings. You might be making profit but not maximising benefits.

Guest

Re: Product production cost calculator

Post by Guest » 29.06.2010, 06:46

I don't know anything except http://www.kapitools.de/prodmengen-rechner-en.php
but I found your calculation partialy right only.
greenPOWER wrote:...
Power costs 0.03 per unit ?

Agree.
greenPOWER wrote:...Oil needs 100, so 100 power production costs me 3 caps + 9 caps for oil production, totally 1 oil costs me 12 caps.?
I Disagree.
Power cost 0.03 to produce, but after you spend time for production and use your buildings and employees, value for power is higher. In R2 market value for power 0.26 at the moment.
Capitalis wrote:a product is worth what you can do with it
http://www.forum.kapilands.com/viewtopic.php?t=4276

Because of 0.26 market value you can get 0,234 income from your power (0.26-10%). So, oil production costs 100*0,234+9=32,4 not 12

For futher reading http://www.forum.kapilands.com/viewtopi ... ght=#20509

Guest

Post by Guest » 29.06.2010, 18:20

Thanks for corrections ;)

I`m thinking of changing my industry to other. Power is easy money, but there should be industries that makes more money and are more interesting than just setting production time and waiting as it is now with power.

Which one you think would be more profitable gas or wardrobes?

Guest

Post by Guest » 29.06.2010, 18:33

Gas with low research wardrobes with high research

Guest

Post by Guest » 29.06.2010, 18:35

kingrewt wrote:Gas with low research wardrobes with high research
And gas with high research?

Guest

Post by Guest » 29.06.2010, 18:37

Profitable but not as profitable as high quality wardrobes however there is a big demand for gas on R2.

Guest

Post by Guest » 29.06.2010, 18:44

kingrewt wrote:Profitable but not as profitable as high quality wardrobes however there is a big demand for gas on R2.
Which quality should be wardrobes to assume they are high quality? I mean wardrobes as final product - Q25, Q30?

Wardrobes needs only joinery, all other can be bought from NPC.

Gas needs oil which production takes building slots and that means less slots for gas production.

Guest

Post by Guest » 29.06.2010, 18:58

anup plc wrote:Today we look at value of technology and compare it with a popular business of gas production:
Now, consider that we use only Q0 wood and Q0 steel at NPC prices.
So, cost per wardrobe= 2355 caps.
Next, consider selling price of 2300+50Q (This is sales to other players and not retail)

On the other hand, we are buying q25 oil at 100 caps. So, cost per unit of gas = 21caps. This gas is sold at 30+Q

Next, consider a moderate sized furniture maker with 20 joineries of 1000m each.
And a moderate sized gas maker with 20 factories of 1000m each

Production of joineries = 100k units
Production of gas = 1.5million units

Now, at Q0 research,
profit of joineries= -5.7 million (loss)
Profit of factories = 26.1 million

At q10 Research,
profit of joineries= 7.2 million
Profit of factories = 31 million


At q20 Research,
profit of joineries= 20 million
Profit of factories = 36 million


At q30 Research,
profit of joineries= 33 million
Profit of factories = 41 million


At q40 Research,
profit of joineries= 46 million
Profit of factories = 46 million


At q50 Research,
profit of joineries= 59 million
Profit of factories = 51 million


At q60 Research,
profit of joineries= 72 million
Profit of factories = 56 million

Basic moral of the story: Gas is much more profitable than wardrobes till you reach Q40 research in both. After that, wardrobes steal the show. So, all players entering wardrobes should start with a high technology. Otherwise, survival is very difficult and growth would be low.

My advise for new players is accumulate cash through contests. Ask some player to do research or sell say Q40+ research to u. Once u have accumulated 2 bill+ resources in contests and have a research, move in and become a wardrobe mogul.
Unfortunately anup had already done it so copied his

Guest

Post by Guest » 29.06.2010, 19:11

Thanks, this vas very Very VERY useful for me. Thanks.

Guest

Post by Guest » 01.07.2010, 11:13

On the topic of calculators. You can always set up an Excel sheet that will work things out for you. Even a mathematical idiot (like myself) can do it. You have to set up the formula of each cell first though, and make them work as a chain. But after that it's a breeze.

Like this:

Image

(Total Cost of water and power are not dependant on self production anymore even if the calc implies it.)

Post Reply