Why doesn't apple juice sell on the market? It seems like apple juice and a few other products are really slow to move or unload.
Anyone wish to enlighten me?
What are some other products with poor user-user sales rates?
Apple Juice
Moderator: moderators
If you click on "build" then on one of the area infos, you can see how many buildings there are in a special country.
And there you can see, that there are only few beverage stores, eg in Germany (compared to other stores and buildings). So only few players sell beverages... and apple juice is only one of them.
You could also see it in the stats: supply of apple juice... I assume that most of the shops' owner produce their own beverages, so it will be hard to sell it on the market.
And there you can see, that there are only few beverage stores, eg in Germany (compared to other stores and buildings). So only few players sell beverages... and apple juice is only one of them.
You could also see it in the stats: supply of apple juice... I assume that most of the shops' owner produce their own beverages, so it will be hard to sell it on the market.
For what it's worth, I have a beverage store, 4 employees. I buy apple juice, kapi cola, or a few other things to keep it busy when I can. Here's the thing:
Speaking for Apple Juice, at a price around 13.50 it takes me about 24 hours to sell 1000 units. (q0, which is whats available). If I buy for 10c, that means I'm making 3500 / day from a 40 m2 building. That's not a lot of money. Therefore I have little incentive to expand or buy another one. And in fact, at 13.50 I'm actually underselling a little for speed - I graphed the profit / minute and it maxes at closer to 14.
Now if it was a higher quality being sold for 10, or I suppose q0 for a lower price, I could move it through faster. But that's not really up to me, as a retailer I have to sell what the market gives me.
Speaking for Apple Juice, at a price around 13.50 it takes me about 24 hours to sell 1000 units. (q0, which is whats available). If I buy for 10c, that means I'm making 3500 / day from a 40 m2 building. That's not a lot of money. Therefore I have little incentive to expand or buy another one. And in fact, at 13.50 I'm actually underselling a little for speed - I graphed the profit / minute and it maxes at closer to 14.
Now if it was a higher quality being sold for 10, or I suppose q0 for a lower price, I could move it through faster. But that's not really up to me, as a retailer I have to sell what the market gives me.