Hello all,
I have a question about production in upgraded buildings. Lets think that as Merchant I have a Plantation with 20m2 and 2 workers.
This building will produce 21386 SEEDS Q0 in 24h. If I upgrade this same building to 100m2 so it can hire 10 workers the seeds production will be 102857.
As a common it would produce 21386x5 (becouse it get 5 times bigger than before). As I could notice this will have a drop about 3,81% into production.
How can I know this relation? It will continue dropping as my buildings grow? Is there a table to explain this behavior?
Production amount before upgrading a building
Moderator: moderators
Production per employee:
(production per employee)*(employees)*(0.995112^(employees-1))
This and other useful information can be found through the handy Guide to Guides links. In particular, there is one thread labled "How does Production Drop Off by Level" that contains this formula for you.
(production per employee)*(employees)*(0.995112^(employees-1))
This and other useful information can be found through the handy Guide to Guides links. In particular, there is one thread labled "How does Production Drop Off by Level" that contains this formula for you.
Knolls,Knolls wrote:Production per employee:
(production per employee)*(employees)*(0.995112^(employees-1))
This and other useful information can be found through the handy Guide to Guides links. In particular, there is one thread labled "How does Production Drop Off by Level" that contains this formula for you.
Thank you for your suggestion. I will read all this guide to be more prepared to the game. I am traying to make a spreedsheet for my company but this drop make this dificult. Hope to find a solution.