exactly ^^sally wrote:Funny how people can be so predictable, it is like Pavlovs dog.
Power Plant were to put it
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The definitive answer!
I did a return on investment analysis looking at both the initial 20m2 and then each single m2 after that.
The result? The only time red Roi reaches that of green is at a price of... 27 cents, which you can't sell at.
So green is better, right?
Nope. Green is better from the standpoint of ROI ONLY. If you had just one powerplant, for whatever reason (don't want to take up more slots, etc.), it would give you more profit per 24 hours to build a red power plant if you were getting 11 cents market price.
Now, this is only at my level - I don't know what it will be at higher levels, but the rise in need for building materials would swing it towards red for RoI, because the building materials needed is the same for both red and green. For expansion, ROI break-even at 180, 90, and 18 at the prices of 25, 135, and 73, with a price of power at 19 cents.
Not included in this analysis were transfer fees (market or contract).
So the final answer is, green is good for the beginning, and red is good when you've reached a limit or you are expanding and it takes 180/90/18+resources per sq. m.
Jythier
Blues Brand Junk
I did a return on investment analysis looking at both the initial 20m2 and then each single m2 after that.
The result? The only time red Roi reaches that of green is at a price of... 27 cents, which you can't sell at.
So green is better, right?
Nope. Green is better from the standpoint of ROI ONLY. If you had just one powerplant, for whatever reason (don't want to take up more slots, etc.), it would give you more profit per 24 hours to build a red power plant if you were getting 11 cents market price.
Now, this is only at my level - I don't know what it will be at higher levels, but the rise in need for building materials would swing it towards red for RoI, because the building materials needed is the same for both red and green. For expansion, ROI break-even at 180, 90, and 18 at the prices of 25, 135, and 73, with a price of power at 19 cents.
Not included in this analysis were transfer fees (market or contract).
So the final answer is, green is good for the beginning, and red is good when you've reached a limit or you are expanding and it takes 180/90/18+resources per sq. m.
Jythier
Blues Brand Junk
I have 10 power plants all in the red, making power for just myself. I choose red simply for the higher output. When I first started, the green power plants were nice, but then I kept running out of power and I was at the mercy of the NPC or players' prices.
Now I can produce 30% over my needs to produce my monthly amount of products. The extra power is stored for contests or for when I decide to make electronics for supplemental income.
Which makes me wonder, have their been any contests that had power as the product?
Opus
Now I can produce 30% over my needs to produce my monthly amount of products. The extra power is stored for contests or for when I decide to make electronics for supplemental income.
Which makes me wonder, have their been any contests that had power as the product?
Opus
I don't really understand the ROI part of your message.Jythier wrote: So the final answer is, green is good for the beginning, and red is good when you've reached a limit or you are expanding and it takes 180/90/18+resources per sq. m.
First you write power should be sold at 0.27 to be more profitable, but then suddenly you change it to 0.11 each.
I however didn't really get the difference, is it only when you start expanding??
Your strat of starting green, then changing it to red is something i allready wrote somewhere in the past, maybe even in this thread.
When you start playing the game green powerplants are indeed less expensive, so you are able to grow a lot faster untill you reach the 60 buildings limit.
So i fully agree on your final answer.
That is a decent strat to get started in my opinion.
I even doubt there is another business which could beat that growth which could be achieved with the building green power plants strat for new players.
Yeah, why even bring yellow into it? Extra cost without extra output is bad!
Currently, wood, even q0 wood, is selling and making a better return on investment than power plants. Having said that I realize there's a mistake in that calculation - I'm not counting the amount of money that goes into the raw materials tied up in wood production. Whereas there is no raw material tied up in power production, in order to create wood I have to invest in 1 seed, 50 water, and 50 power for each wood created. That's about 700 seeds, 35000 power and water. That's about 8050 for power and water, and 161 for seeds. (about 23 cents each). So an additional 16,261 per 24 hours needs to be added to the equation... but it's still doing better than red or green power.
And now I just forgot production costs, but never mind that!
As for ROI, those calculations were for building the original building vs. expanding, that's why there are so many answers - there's so many variables.
I suggest you do your own calculations and come to your own conclusions, of course, but what I'm most worried about as a new player is not raw profit, but how much each dollar I invest returns to me as profit over the course of a day. It's about 26% for wood production with sales at 71.25. It's 24% for power in green, and 16% for power in red. Profit over 24 hours, however, is 1519 for green power, 1688 for red power, and 1120 for wood in green per building. This should change dramatically now that I am expanding, however, due to the large increase in raw material usage(fixed) vs. building costs (variable by building type and location).
So I now have wood, power, and stone going, and it's treating me pretty well I think.
Currently, wood, even q0 wood, is selling and making a better return on investment than power plants. Having said that I realize there's a mistake in that calculation - I'm not counting the amount of money that goes into the raw materials tied up in wood production. Whereas there is no raw material tied up in power production, in order to create wood I have to invest in 1 seed, 50 water, and 50 power for each wood created. That's about 700 seeds, 35000 power and water. That's about 8050 for power and water, and 161 for seeds. (about 23 cents each). So an additional 16,261 per 24 hours needs to be added to the equation... but it's still doing better than red or green power.
And now I just forgot production costs, but never mind that!
As for ROI, those calculations were for building the original building vs. expanding, that's why there are so many answers - there's so many variables.
I suggest you do your own calculations and come to your own conclusions, of course, but what I'm most worried about as a new player is not raw profit, but how much each dollar I invest returns to me as profit over the course of a day. It's about 26% for wood production with sales at 71.25. It's 24% for power in green, and 16% for power in red. Profit over 24 hours, however, is 1519 for green power, 1688 for red power, and 1120 for wood in green per building. This should change dramatically now that I am expanding, however, due to the large increase in raw material usage(fixed) vs. building costs (variable by building type and location).
So I now have wood, power, and stone going, and it's treating me pretty well I think.
Jythier wrote:Yeah, why even bring yellow into it? Extra cost without extra output is bad!
Currently, wood, even q0 wood, is selling and making a better return on investment than power plants. Having said that I realize there's a mistake in that calculation - I'm not counting the amount of money that goes into the raw materials tied up in wood production. Whereas there is no raw material tied up in power production, in order to create wood I have to invest in 1 seed, 50 water, and 50 power for each wood created. That's about 700 seeds, 35000 power and water. That's about 8050 for power and water, and 161 for seeds. (about 23 cents each). So an additional 16,261 per 24 hours needs to be added to the equation... but it's still doing better than red or green power.
And now I just forgot production costs, but never mind that!
As for ROI, those calculations were for building the original building vs. expanding, that's why there are so many answers - there's so many variables.
I suggest you do your own calculations and come to your own conclusions, of course, but what I'm most worried about as a new player is not raw profit, but how much each dollar I invest returns to me as profit over the course of a day. It's about 26% for wood production with sales at 71.25. It's 24% for power in green, and 16% for power in red. Profit over 24 hours, however, is 1519 for green power, 1688 for red power, and 1120 for wood in green per building. This should change dramatically now that I am expanding, however, due to the large increase in raw material usage(fixed) vs. building costs (variable by building type and location).
So I now have wood, power, and stone going, and it's treating me pretty well I think.
from 1000m2 power plant in red you will earn MORE then one in green, more then 1000m2 plantation (producing Q0 wood) and more then 1000m2 mine(producing stones) or from 1000well
i calculated it once when i started

well...Jythier wrote:Did you take into account that it costs more to get to 1000m in red than it does in green, and costs more to expand a power plant than a plantation? If I can reach 1000m in green earlier than in red then really I'm making more in green.
it takes time, but eventually the Red powerplant makes more money

True for 0.12 market price and above ...ILIYYILI wrote:well...Jythier wrote:Did you take into account that it costs more to get to 1000m in red than it does in green, and costs more to expand a power plant than a plantation? If I can reach 1000m in green earlier than in red then really I'm making more in green.
it takes time, but eventually the Red powerplant makes more money
quadat wrote:True for 0.12 market price and above ...ILIYYILI wrote:well...Jythier wrote:Did you take into account that it costs more to get to 1000m in red than it does in green, and costs more to expand a power plant than a plantation? If I can reach 1000m in green earlier than in red then really I'm making more in green.
it takes time, but eventually the Red powerplant makes more money
when was the last time the market price was below 0.2? xD
low prices are only in the beginning of the realm, when evryone's new and make basic products.