A company is ruining the game...

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Guest

Post by Guest » 11.02.2007, 18:04

Tycoon wrote:Golden Water is right: Be careful what to buy on the market... anything too cheap will be seriously observed...
Is there a set rule to follow? I wouldn't buy something for less than it would cost to produce, I would probably IGM them and let them know they may have messed up on their price, but in the apples example, it seems like they simply misunderstood profit margins, and were selling just slightly higher than their production cost. I am a proud capitalist, so I don't see the problem with free market and enterprise, if someone only wants to make .01 profit on their apples, who am I to argue with that?

I just read this thread and it made me worry, I didn't realize there was such a rule regarding purchases, and I would like to understand exactly what the parameters are before I get in trouble. I don't want to do anything wrong, but hey... we're all looking to make a profit here, right?

Guest

Post by Guest » 11.02.2007, 18:07

Why should we be cautious of the price. Don't we want the lowest price posible. How is it bad that he is selling advertisements for 0,01. How are people being banned from buying from him. Its his own loss if thats what he sells his products for.

Tycoon
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Joined: 21.01.2007, 11:04

Post by Tycoon » 11.02.2007, 18:11

Please note that cheating companies sell their goods also via the market. That means: products are being sold very cheap on the market and the "partner" company buys these products.

so how can the responsible persons know whether somebody who buys these products is the partner company or not? Be careful with byuing such goods! Roughly said, it is always dangerous to buy/ sell/ trade products at a price below their production costs.

Guest

Post by Guest » 11.02.2007, 18:22

so how can the responsible persons know whether somebody who buys these products is the partner company or not?

Seems to me, you can't know for certain, so why would you make this determination? There should be another way to address this problem, imo. Could the game be set to not allow sales below the actual production cost? That would keep the cheaters from cheating, and keep the honest folks honest. Just a thought.

I understand the problem, and I realize you have to control the cheating, but to penalize people who are just honestly trying to do what the game allows and make a profit, seems a bit extreme. I'm sure you scrutinize carefully when this happens, but as you said, how can you know for certain?

Guest

Post by Guest » 11.02.2007, 19:52

JOROREDNECK wrote:Why should we be cautious of the price. Don't we want the lowest price posible. How is it bad that he is selling advertisements for 0,01. How are people being banned from buying from him. Its his own loss if thats what he sells his products for.
Of course its his own fault if he sells his goods for a low price, cause he is or was bad at maths in school, but if he is doing this, without wanting to make profit, only to ruin the market for a special good or getting other people to buy from him, knowing they will be banned for it, i think we could agree, that he should be banned for this. Obviously in the case discussed here, banning is no aprpriate way, because he just opens a account, buys from all the cash he has got, sells everything in his warehouse for 0,01, deletes the account and starts the game all over again...

The other fact is, that those people buying at this rates make much profit, just because they were "lucky" to be the one, who made the fastest mouseclick. For example by buying 5000 Steel at a rate of 0,01, reselling them with a profit of 500000 caps. Other companys, who were not so "lucky" have to buy 10 coins for real money and resell them or "work" for days. So i hope you agree, that there should be some sort of "punishment" for them, too i think. Most of them should know by now, that selling and buying at these rates is not allowed.

But i also agree that there should be a way to protect "newbies" , who dont know these rules from buying at these rates and getting banned for this. Any ideas? Putting a minimum selling price for each good seems a good idea, but i dont know if this would be possible and i am sure there will be situations in the game, where this rule will not be good...

Guest

Post by Guest » 11.02.2007, 20:25

but if he is doing this, without wanting to make profit, only to ruin the market for a special good or getting other people to buy from him

I understand what you are saying, but the fact remains, it is impossible to conclude his intentions with certainty. Who knows why someone sells steel for .01? Could be error, could be cheating, could be stupidity, there is no way to know for certain.

i think we could agree, that he should be banned for this.

I agree if there was some Kapi-Lie-Detector we could use to see why he is selling steel for .01, and determine this conclusively. My problem is, someone is making a determination here, someone is having to judge whether the guy is playing fairly or cheating, and simply going by the fact that he sells steel for .01, doesn't prove he was trying to ruin the market or cheat. You are assuming his motives were nefarious, but that is not established, nor can it be concluded.

In the real market, companies advertise 'loss leaders' all the time. It is often used as a way of marketing your company. Perhaps he wanted people to remember him, and remember what a great deal he gave them on steel once? Would help in future contract negotiation? Would promote an overall market awareness of a smaller company? This is legitimate business, in my opinion. I certainly don't think people should be banned from the game for it. As well, he may have decided he was going to delete his account, but figured he would unload all of his warehouse first, just to help some people out? Maybe his intention wasn't to cheat or ruin anything at all? We simply don't know this for certain, is my point.

Obviously in the case discussed here, banning is no aprpriate way, because he just opens a account, buys from all the cash he has got, sells everything in his warehouse for 0,01, deletes the account and starts the game all over again...

And HERE is the problem, it's not the player, it's the game. The fact that you can delete and restart, and it's not real money you are giving away. This doesn't happen in real life, you have philanthropy, but once they give away their wealth, they can't start over. Maybe there should be some limit on restarts, or as I said, fix it so you can't sell on the market below the product's production value.... although, I am not sure that is really fair and representative of the actual marketplace? It is a problem, on this we can agree.

The other fact is, that those people buying at this rates make much profit, just because they were "lucky" to be the one, who made the fastest mouseclick.

However, to some extent, this is how the real world market is, as well. Some people are just in the right place at the right time, and benefit from others losses. The first day I played this game, I didn't build a thing, I played the market... I would buy goods on the cheap in large bulks, then re-sell them in smaller quantities at higher prices, and I made most of my start-up cash like that. Once you get a feel for the market trends, it's not a hard thing to do, you just have to consider commissions in your pricing, and stay online, watching the markets.

But i also agree that there should be a way to protect "newbies" , who dont know these rules from buying at these rates and getting banned for this.

Exactly, I am a newbie, and from the states, so I haven't read the rules yet, since I can only read English. This is why it concerned me so much, I don't want to do something against the rules, and I would like clarification on what the rule is, exactly. I am still unclear on this, as it doesn't seem possible to just arbitrarily say, this is cheating and you can get banned. I think it needs to be made clear, exactly what is permitted and what isn't, so that there is no subjective view or opinion involved. As I pointed out, we can't be certain of motive, and that would determine intent to cheat, no?

Guest

Post by Guest » 11.02.2007, 20:59

Even in the real market there are several laws against this behaivour.

Selling some goods at an extremly small price actually means Company A can transfer alot of his wealth to Company B by selling him expensive products (like steel) for small price. This would give Company B an unfair advantage on the market.
Of course one cannot know if A did this on purpose or if it was a typo or him just being stupid.
But if the administration would allow these things to happen, people could cheat this way and get away with it. To prevent cheating these things are not allowed.
Typos are rare, when sending a contract or putting something on the market you need to confirm the amount and prices you have set. If you misstyped the price, you should see it at this point.

Everybody should be able to use some common sense and the current prices on the market to determine what a reasonable price is and what not. When the cheapest steel on market is sold at 100, i could possibly sell my steel at 90 or even 80, but 10 or 1 is out of question.

Guest

Post by Guest » 23.02.2007, 01:30

Got a couple of things to say, as a relativley new player.

1. Now I've browsed a bit of the forums, I now know what/what not to do to be flaged a cheater.

2. If I hadn't read the forums and I saw someone selling a product at 0.01 that I wanted I would have bought it.

3. Is it fair to penalise a new player who hasn't yet read the forums.

4. Is it fair to penalise a player who has never read and never intends to read them.

5. You say a very experienced person is handling this, so I hope their experience spots those players mentioned in 3 and 4 and doesn't penalize them.

Now rather than having someone work at investigating whether people are cheating or not. It would be much simplier to hard code in a minimum price for each product, preventing players from going below production values.

Now on certain products I still wouldn't know if it was a too good too be true offer.

However I was working on something else earlier, and as I appreciate the coders will already have a list of work to do, a quicker solution maybe to add a line to the market page which is very clear, stating that buying goods under values listed on page x may be considered as cheating.

anyway heres the link to the thread where i explain a bit more or try to.

http://www.forum.kapilands.com/viewtopic.php?t=1019

Guest

Post by Guest » 23.02.2007, 13:22

I think I may have bought some of these 'cheap' goods the other day not realising that it was a problem. I hope that a new player like myself wouldn't be punished for something like that, I am really enjoying getting into the game... :)

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