Self evaluation

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Self evaluation

Post by Guest » 16.02.2007, 04:36

Just wondering, when you guys/gals started out, how much expansion you put in? or you don't until later the game (do tell me how late is late). I am still very much noob in this, I have well (20m), factory (30m), 3 gas station (30m).

Is this right or wrong move? Just wondering, so I can try focusing a bit.

And another thing is, what would be the idle price and time to wait for the gas to be sold off? is 1500 units for 38hours at Q0 for 31caps/unit bad? good? normal? abnormal? INSANE? OMG!?

Just wanted to do a bit of postmortem or something like that to gauge if i am been doing it right or i need to do something else.

Tycoon
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Post by Tycoon » 16.02.2007, 07:56

The question of expansion is a thing where nearly everybody built up a different mind *gg*

I am personally trying to expand as soon as being able to. I do not want to "waste" the number of buildings as at one point of the game you will have reached the limit of it. So if you now have a strategy on your final branches, it would (in my mind) not make sense to build new buildings you won't need at the end. It will take you time to become manager and you can sell your buildings with quite a profit only at that level. But we also had threads here with different opinions on that as it is cheaper to build new buildings (due to the costs of the material).

Your sales price for gas: I think 31 caps for q0 gas is quite expensive. If you look into the stats of lets say France, then you will see that the average quality of 2,91 is being sold at an average price of 23,31. It takes to much time for you to sell your gas.

I know that lots of players here are selling their gas q0 for 22.

Guest

Post by Guest » 16.02.2007, 12:43

I'm still very much a noob at this as well, but I would like to give some of my observations.

I agree with Tycoon that you probably shouldn't get a lot of one kind of building, but I don't have more than two of anything. In fact, the only buildings I have 2 of are the well and the factory and I believe I will always have need for at least 2 wells and probably 3 or 4 factories because I will want to make multiple items at the same time, no matter how much I expand them in the future. I think when considering the future, I just wouldn't want to have something like 5 of one kind of building.

I also think your gas price is high. I also make most of my money on gas and made a simple spreadsheet that helps me calculate my profits per hour based on my cost (I produce my gas myself using my own factory, well, and power plant). What I discovered is that my profit rate gets higher the faster I can sell my gas as long as I can keep my shop supplied. Now, keep in mind this analysis only considers 1 3E 30m2 Gas station and I haven't checked to see the effect of multiple gas stations but heres a few of the numbers I got:

Selling Price | Profit/hour | Units Sold per hour
25 | 1490 | 65
22 | 1880 | 95
20 | 2710 | 152
17 | 3835 | 259
10 | 11070 | 1420
6.5| 22230 | 5171

Keep in mind these numbers reflect a cost to me of 2.2 per gas. What you see is that I dont hit a profit maximum until I sell gas as low as 6.5 (it actually goes down after that) but that price would require me to produce over 5000 gas per hour and I don't have anywhere near that production capacity. So I usually sell around 20-18 which keeps me at about my capacity with two 2E factories producing gas. Also note, that if your costs for gas are much higher (especially if you buy off the market) then this curve is completely different. My price is a little below the average in Germany, where I sell it, but it is also q0 so it is probably about average for the quality.

This is just an example of how I determine the pricing for my products in stores. It is a simple balance of finding the max profit/hr that I can supply to my stores.

Guest

Post by Guest » 16.02.2007, 15:40

The pricing strategy can differ. There is one aspect, the "maximum profit per hour", but this will mostly be under the current stat-price. If you sell under the stat-price and also a lot of other people sell under stat-price, the stat-price will drop.
But as a seller you want to keep the stat-price high, because higher stat-price means more profit in the same time. So another strategy is to sell a little bit above the stat-price to ensure it will rise.

The third strategy, which also i apply is, i look at the producing capacities i have and try to correspond the selling time with the time i need to produce the sold goods.
I have 2 gas stations, each 20sqm, so i can simultanly sell 2000 Units of gas. In the optimal situation i would choose a price so that i sell these 2000 Units in the same time, which i need to produce 2000 units. But the situation is not optimal as i use a 12-hour turnus, meaning i start my factories to produce for the next 12 hours. I try to match the selling with this turnus so that the stores are empty after one turnus. Currently this leads me to sell Q0 gas at 22/unit. This is a little bit under stat-price (i sell in france) but my quality is also lower than the average so i assume it is no bad price.
My production in one turnus is higher than my selling capacity, so i sell the surplus per contract or on the market. I could increase my selling capacity to match my production by building a new gas station or expanding my exsisting ones, but i don't do this as gas is not my intendet main income-source.

Guest

Post by Guest » 17.02.2007, 16:29

What seemed to work for me was to expand my store first to 30 m2 so I could sell more in one day. As far as my production needs, I did expand one plantation to 30 m2 to increase the number of units I could make of the products with lower production rates. After that I've just added new buildings as the overall cost in steel makes expansion more expensive in the long run.

Guest

Post by Guest » 18.02.2007, 01:20

ya it is always good to sell high i sel my Oranges 2.0 more then what they want for it in France and it is little lower then how much time it takes for my production so when production is done i can put right up on the Grocery :)

Guest

Post by Guest » 18.02.2007, 02:18

Thanks for the info MagicMagor. I have been basically using your "third strategy" but I was not aware of how the selling prices affected the price that inhabitants were willing to pay for products. I will have to keep that in mind. I am now expanding to 2 gas stations so that I can sell more products for a higher price while maintaining my profit/hour.

Guest

Post by Guest » 18.02.2007, 03:16

I do pretty much the same as MM and PT, I keep sales even with production, and turn every 12 or 24 hrs. (24 on leather goods, etc.)

I have actually been producing very well, and have regained about 80% of my upstart money now, and I have been expanding as I go with steel, stone, and wood I produce, but lately, with steel selling so high, I have been putting it on market and taking advantage while I can, and plan to build instead of expand for a little while. I can produce enough steel to expand 20-25m per day, or I can sell the steel and buy a 20m building with the profit. Since the expansion also requires me to pay out, it makes better sense to sell the steel and use the money to build new. If steel goes back down to the 60-80 range, I will start expanding again.

My problem now is deciding what to build next. I am carefully researching markets to see if there is a store opportunity, but I am also looking at production needs, like maybe another well or mine. I could also use another textile factory... *sigh* ...i love this game!

Guest

Post by Guest » 19.02.2007, 09:01

Hmm firstly, thxs for the input. Interesting stuff indeed.

I tot of the max building, but the 3 gas station is to push off all the gas i produce, and that is also the way i look at it towards the final building anyway, and to minimize expansion of the station.

Thxs a lot to Polymer Tim to point out on the profit/hr, which was smtg i nvr really look at as i was looking at the final figure i earn at the end of the day putting at that particular price. But then again, i was merely trying to do MagicMagor 3rd strategy, as i was trying to sync my production, selling and my log-in time together. But then again i am still working on that, and with the insight of you guys, i would have to change smtg.

Its either the time for me to diversify my products abit, or start emphasizing on quality instead. Will see that in a few days, but I think i would be getting a power plant first, then see what next (a mine perhaps).

Once again, thxs ppl for the inputs :)

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