How do I start making wardrobes? Or should I?

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Guest

Re: How do I start making wardrobes? Or should I?

Post by Guest » 08.10.2009, 10:12

ILIYYILI wrote:
nikhilm92 wrote:At the current market price of WOOD, it's nearly impossible to make a profit at wardrobes
i like the current price of wood... it makes me... rich :twisted:
i dont think you'll find many players selling wood for 170per :)


higher Q wood is higher Q wardrobes and evry one prefers higher Q :)
Q0 wardrobes wont make much profit
If you sell Q30 wood at 170 you get about 3 bonus each Q.
For wardrobes i wouldn't pay that cuz i'd only make a loss.

20 wood needed/wardrobe x 3 bonus/Q = 60 each per Q/wood.
You need 4Q to get an additional 1Q wardrobe so the guy buying your wood is paying 240 for every additional Q of wardrobe thanks to your wood.

Please, tell me i'm wrong, but a Q wardrobe isn't worth 240 cap.........



Won't blame you for selling it, but the buyer obviously doesn't have a clue when he is paying that much for wood to produce wardrobes and i doubt other products can compete with the wardrobes on paying a Q-bonus on wood....

Guest

Post by Guest » 08.10.2009, 11:04

i'm sure you're wrong :)

Guest

Post by Guest » 08.10.2009, 14:08

Lol i put wardrobes however u spell them q 17 for 3000. lol anyone could probably buy them and sell them for a profit in a store!! lol but no one has bought any yet. i don't think there is going to be much profit in wardrobes unless you are selling what you make. i produce all the materials required for wardrobes. that is much better than buy the materials from the market. but if u are starting off. power and water are high priced. you could make a profit selling thoes. or f u have the capital you could produce q0 steel and sell it for less than the npc becasue there is an infinite demand for steel as long as the price is less than the npc price. but if u try to sell steel for higher than the npc price no one will buy

Guest

Post by Guest » 08.10.2009, 14:59

ILIYYILI wrote:i'm sure you're wrong :)
Show me the math telling me i'm wrong...

Shouldn't be to difficult if you are right, would it?

Guest

Post by Guest » 08.10.2009, 14:59

20 wood needed/wardrobe x 3 bonus/Q = 60 each per Q/wood.
You need 4Q to get an additional 1Q wardrobe so the guy buying your wood is paying 240 for every additional Q of wardrobe thanks to your wood.
Ehh...huh? :shock:
I understand the 3(,16) bonus for each quality of the wood, but not the rest of the explanation..
Explain this kiddyway please, .. :oops:

Guest

Post by Guest » 09.10.2009, 07:48

you need q4 wood to make q1 wardrobes, or q8 to make q2 ok? so basically you need 4 qualities of wood to increase wardrobes quality for 1. so for one wardrobe you need 20 units of q4 wood to make it q1, q4 is worth 12 caps more if you pay 3 per q, so 20*12=240

Guest

Post by Guest » 09.10.2009, 09:10

Ah, that makes sense, you pay 240 for every increase of WARDROBES quality.
Yes ofcourse, that is a logical outcome
I must first read more carefully before asking questions I guess. :roll:

Guest

Post by Guest » 09.10.2009, 09:12

sally wrote:
20 wood needed/wardrobe x 3 bonus/Q = 60 each per Q/wood.
You need 4Q to get an additional 1Q wardrobe so the guy buying your wood is paying 240 for every additional Q of wardrobe thanks to your wood.
Ehh...huh? :shock:
I understand the 3(,16) bonus for each quality of the wood, but not the rest of the explanation..
Explain this kiddyway please, .. :oops:
GREED inc. wrote:you need q4 wood to make q1 wardrobes, or q8 to make q2 ok? so basically you need 4 qualities of wood to increase wardrobes quality for 1. so for one wardrobe you need 20 units of q4 wood to make it q1, q4 is worth 12 caps more if you pay 3 per q, so 20*12=240
I don't think i could explain less it difficult then Greed in the forum :D
If you still don't get the idea try to get me on msn or something and i'll give it a try 1 step at a time...


But to give it another try.
You need 4Q to get an additional Q of Wardrobes.
So every 4Q quality of your wood gives an additional Q to your wardrobe.
So to get 1 extra Q of wardrobe you need an extra Q4 on your wood, to get 2 extra Q you need an extra Q8 on your wood.
The extra 4Q of wood cost 12/wood due to the bonus you pay for wood.
But cuz you need 20 wood you have to multiply 12 by 20 and end up paying 240c to get 1 extra Q of wardrobes.



Lets imagine you have Q0 research, Q0 steel and ofcourse Q0 Power.
Then with Q0 wood you get Q0 wardrobes.
They cost you x amount.

When you put in Q4 wood you end up producing Q1 wardrobes.
For Q4 wood you would pay an extra 12 each due to the 3/Q bonus.
You need 20 wood to produce 1 wardrobe.
On every one of those 20 pieces of wood you need to pay 12 bonus, so you pay 20x12= 240c
That is the amount you pay to get Q1 instead of Q0 wardrobes.
If you buy Q8 wood at a 3/Q bonus you pay 8x3=24 bonus on each piece of wood.
You again need 20 of them, so you pay 480c extra to produce 1 wardrobe.
The Q8 would allow you to produce Q2 wardrobes instead of Q0.
You therefor pay 480 caps to get 2 extra Q of wardrobe...which again is 240/extraQ.


Now, we allready explained you some time ago you couldn't make 100c/Q profit on selling your wardrobes in your furniture stores.
Now knowing that, how do you expect to make a profit when the extra Q costs you 240 each??
So who would pay a 240 bonus each Q???

And still, should there be som idiot who pays 240, you still don't make any profit on using that high Q wood.
To make a profit someone would have to pay 250 each Q.
Regarding the fact nobody will pay that much, you end up making a loss.


Does this explain it?
Otherwise, get me on msn and i'll spend an hour explaining it 1 step at a time.

Guest

Post by Guest » 09.10.2009, 09:27

Wood Q is worth 0.625.
Oil Q is worth 1.667.
Gold Q is worth 0.625.
Silver Q is worth 0.641.

These are the amounts that make high Q equivalent to Q0. The seller should charge some fraction of these amounts.

Guest

Post by Guest » 09.10.2009, 09:30

I can share my experience in making wardrobes in the beginning. I was thinking its so profitable as the price is rather high. The business was great until steel finished :D.
I don/t know why but wardrobes sales are very low in my 20sqm furniture shop and its more profitable to sell it on the market. So i quit wardrobes and found other products that give more profits and less headache).

Guest

Post by Guest » 09.10.2009, 09:48

Thx Ronintje (and Greed) for your effort to make it as clear as you can, I appreciate that. :D
I just read your post too hasty that is why I didn't understand.
Must admit you and others have really helped me to start thinking in a different way about this business game.
When I first started out I would not even have considered calculating how much I actually pay for quality and more things like that.

As many beginners without an economic background/education I just went on my merry way selling products on the market slightly lower then the cheapest offer, and that was about all I did when it came to calculations or strategy.
Didn't even occur to me that it takes a bit more effort then that to make your business really succesful.
That is why I think this game is excellent for training your mental and calculation skills, and especially for young players it is very educating, provided they LISTEN to what other players have to say and make an effort to put it into practise. :roll: :D

It is no use being stubborn and pigheaded, better accept you don't know everything and take advantage of other peoples knowledge and experience. :wink:

Guest

Post by Guest » 09.10.2009, 12:31

yep thats exactly my thoughts too, i never really knew how to calculate everyday things :P but now i am getting better :)

Guest

Post by Guest » 09.10.2009, 13:40

GREED inc. wrote:yep thats exactly my thoughts too, i never really knew how to calculate everyday things :P but now i am getting better :)
:lol: Don't take the piss. :lol:

Guest

Post by Guest » 09.10.2009, 23:21

whats that? :shock:

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