Where to go now?

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Guest

Where to go now?

Post by Guest » 22.03.2007, 17:46

I'm currently just producing steel at the moment (fully self sufficient), but I was wondering whether there are any other more profitable markets I could venture into.
Here are my current buildings:

Mauritania:64725 Factory E:5 60 m

Guest

Post by Guest » 22.03.2007, 18:05

i think that you shouldn't have built your factories in green

anyway, one of the major mistakes is, that people don't concentrate on one thing, but they want to produce everything, this game is a simulation of a real company and you don't have companies producing bananas, gas and computers in real world

but this is a game, you can say, but consider the research, quality starts to play a big role in the business and you simply can't catch up with others if you don't concentrate on few related products

Guest

Post by Guest » 22.03.2007, 18:22

Like Drvic said, stay on one route as to be able to sell at good price to others a high quantity is esential.

First tip would be as you now are quite setled; don't build factories or powerplants other places than red as you later will have need for the extra output from these. The aditional cost is just a conserne when you are new with few resources.

Do not expand your buildings yet, but build new until you reach the limit of buildings. Invest in research as soon as posible but concentrate on one or two products or you never will get high q in any.

Establish daily contracts. -gives a steady, reliable income and no 10% market fee.

Guest

Post by Guest » 22.03.2007, 18:36

I'd agree. Stay the course in 1 sector (whether it is pure mining, mining & refining, produce production, etc.) and try to build up research in those areas.

Only use other sectors to compliment your business for self sufficiency, but only in areas where you don't need to research beyond q0 to gain the benefits (i.e. building power plants to generate your own needed power, wells for your own water, plantations&mines&factories to make your own building & expansion materials)

The profitability from other sectors will quickly be reduced as new players see that opportunity and shift their strategy towards those areas. If you try to move there, you will soon find you stunted your growth in your cash cow areas for short term profits that quickly evaporated. Then you will be saddled with under performing business lines that you will have to sell at discount to those players who specialize in that area. Either that, or you will be spreading your cash too thin trying to keep pace with your competitors in research quality in all your business lines.

Take a hint from real corporations. GE has felt that pain many times over. Sometimes synergy doesn't really work as it is planned.

Guest

Post by Guest » 22.03.2007, 19:01

Hey!I have an idea for you!you can go in lotions,detergents,shampoos...you have mines for minerals and quartz,factories for chemicalls,plastic and glass,wells for oil and water...

Guest

Post by Guest » 22.03.2007, 20:19

Thanks for the help guys;

There were a couple mentions of increasing quality, but wouldn't the demand for quality 0 more than the rest (as is used in building/expansion) and therefore wouldn't I be better sticking with q0?

Also would the increased production costs (tripled for steel and chemicals) be evened out by the extra production?

Guest

Post by Guest » 22.03.2007, 20:51

RustyRusterson wrote:Thanks for the help guys;

There were a couple mentions of increasing quality, but wouldn't the demand for quality 0 more than the rest (as is used in building/expansion) and therefore wouldn't I be better sticking with q0?

Also would the increased production costs (tripled for steel and chemicals) be evened out by the extra production?
you can use any quality for building construction, when i was talking about quality, i didn't mean construction materials

also steel and wood is not used just for construction and there the quality matters

as to the production costs in red, you will see the difference later, you can only have 60 buildings (100 with premium account) and then, the 25% production bonus will be very useful

i can give you an example: i produce steel in red, i have all materials made by me except of the power

- i produce 440 steel in 12 hours @ 30c
- if i produced it in green it would cost me 30c-10c=20c because the production cost for steel is 5c instead of 15c
- BUT i would produce only 352 steel in 12 hours

if i wanted to sell it in the market for 129c, i eould make 134*0.9 on each kg that makes 120.6c

red would make me 440*(120.6-30)=39 864 c / 12 hours
while green would be 352*(120.6-20)=35 411 c / 12 hours

therefore i prefer factories in red

Guest

Post by Guest » 24.03.2007, 08:45

Should I build everything in red apart from mines, plantations, and wells?

Guest

Post by Guest » 24.03.2007, 08:54

Arrisork wrote:Should I build everything in red apart from mines, plantations, and wells?
there were calculations showing, that power sold for less than 0.08 is more profitable in green, i didn't check it though

also some people say, that computer factories should be built in green and TV station must be built in green unless you have incredibly high quality

Guest

Post by Guest » 26.03.2007, 13:50

other more profitable markets I could venture into.
Don't know myself half the time.. but you will find answers in issue 2 of the Kapitimes.

Read the Misc. Section... :wink:

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