double production from 1 good
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double production from 1 good
i think u should b able 2 double ur production from 1 good as in cattle. in rl wen u send cattle 2 a butcher shop u r given the oppurtunity 2 get 2 products from 1 cow, leather and beef. i think that this way could be profitable to companys who produce cattle.
Last edited by Guest on 16.07.2007, 01:17, edited 1 time in total.
It is an interesting idea, this "dual production" type of approach. (Which would require a game rewrite, so don't count on it.) Giving production by-products would force people to interact to sell things they weren't necessarily interested in, and the prices of the two products would naturally be tied together (inversely). It's a fun dynamic but as with yesterday's discussion I wonder if the fun is worth the complexity.
You could have a production "Focus" and production "byproducts".
Take a mine for example. Sure you are there mining Coal, but does that mean you throw away any diamonds you found? It wouldn't work for all products, such as apple juice, but maybe jsut some specific buidings.
Maybe all byproducts are always Q0, no matter what reseatch you have. It could also be random. Sometimes you wont find any. Say you do find a cache of diamonds, it could be in the amount of 1-20% of the "Focus" amount.
It would open the door for some new markets, as low Q gold/diamonds would drop in price, etc.
In the leather example, if cattle producers had leather byproducts at Q0, it wouldn't change the market too much. Professional leather makers would still rely on textile factories because they need high Q leather.
Take a mine for example. Sure you are there mining Coal, but does that mean you throw away any diamonds you found? It wouldn't work for all products, such as apple juice, but maybe jsut some specific buidings.
Maybe all byproducts are always Q0, no matter what reseatch you have. It could also be random. Sometimes you wont find any. Say you do find a cache of diamonds, it could be in the amount of 1-20% of the "Focus" amount.
It would open the door for some new markets, as low Q gold/diamonds would drop in price, etc.
In the leather example, if cattle producers had leather byproducts at Q0, it wouldn't change the market too much. Professional leather makers would still rely on textile factories because they need high Q leather.