Allow same amounts in production
Moderator: moderators
Allow same amounts in production
When production is completed it seems silly to have to reinput the same amounts again and again Ie power 2000000 every 12 hours can the amounts not be left in place and if anyone needed to change it then they could
Litefin Supplies PLC
Litefin Supplies PLC
Start staggering your production. Unless you have 70 different buildings, in which case you're on your own, buddy 
For example, I have four power plants, and I have staggered their production to a four-day cycle. One of them completes production each day bringing in four days production of power, at which point I merely reassign it to produce another 850,000 units of power (about 96 hours). This cuts management down to one quarter (or one eighth, if you play on a 12-hour cycle).

For example, I have four power plants, and I have staggered their production to a four-day cycle. One of them completes production each day bringing in four days production of power, at which point I merely reassign it to produce another 850,000 units of power (about 96 hours). This cuts management down to one quarter (or one eighth, if you play on a 12-hour cycle).
Elegant. *knocks head agains the wall for not thinking of that*Widgetry wrote:For example, I have four power plants, and I have staggered their production to a four-day cycle. One of them completes production each day bringing in four days production of power, at which point I merely reassign it to produce another 850,000 units of power (about 96 hours). This cuts management down to one quarter (or one eighth, if you play on a 12-hour cycle).
ThanksAirParker wrote:I don't think its a good idea, if u'll make production on auto, next thing ppl will ask is for the game to take out products to the market auto after they are done, after that ppl will ask for auto buyer, whenever product is under certain price then buy it auto, and so on..

There are several items having been implemented in order to help in some regards... like e.g. the administration buildings. But too much automatisation is not what the creator of the game wants...
This could, however, also lead to a lot of annoyance. Imagine you produced e.g. 10,000 glasses q15 using quarts q10.
You come back to your account, production is finalized and for some reason you click ok "by accident", but you did not want to produce again 10,000 glass again in that building. If you cancel the production, all your quarts will go back to the warehouse with q0.
There are lots of cases, where people e.g. accept contracts with steel for 200 or for 0 by accident... such a click is sometimes quickly done... (I know that this has nothing to do with production), so it is much safer just to enter the amount being produced again...