Allow same amounts in production

Ideas how the game could be improved and suggestions for subsequent versions of the game. (this is just a space for ideas! We can't guarantee suggestions will be implemented!)

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Guest

Allow same amounts in production

Post by Guest » 22.04.2007, 12:51

When production is completed it seems silly to have to reinput the same amounts again and again Ie power 2000000 every 12 hours can the amounts not be left in place and if anyone needed to change it then they could

Litefin Supplies PLC

Guest

Post by Guest » 22.04.2007, 14:50

the problem is this leads to automation of accounts ... the game is designed so that if u pick up and leave one day for a few weeks or a month, ur company will be the same when u come back (finishing off production taht you have already set) ...

Guest

Post by Guest » 22.04.2007, 16:42

I think he means that the number you type in the box remains there after production is finished, so you just have to click produce now than having to type the number in again.

If so, then I'm all for it :)

Guest

Post by Guest » 22.04.2007, 16:44

Yes I think that would be cool. All you have to do is go into your shop and it has like the default number like that last amount you put in or something.

Guest

Post by Guest » 22.04.2007, 21:10

I agree

Guest

Post by Guest » 22.04.2007, 21:32

The special buildings already takes care of this in a fine way, I think :)

Well, not directly but one only need to input the Q and number of units once for each type. No need to add an extra feature to make it easier

Guest

Post by Guest » 23.04.2007, 17:47

Thats it guys thats just what i mean it wont start the production automaticlly but just saves typing in those numbers every day and for 70 buildings twice a day begins to get painful :-(

Guest

Post by Guest » 23.04.2007, 20:40

Start staggering your production. Unless you have 70 different buildings, in which case you're on your own, buddy :P

For example, I have four power plants, and I have staggered their production to a four-day cycle. One of them completes production each day bringing in four days production of power, at which point I merely reassign it to produce another 850,000 units of power (about 96 hours). This cuts management down to one quarter (or one eighth, if you play on a 12-hour cycle).

Guest

Post by Guest » 23.04.2007, 22:07

Widgetry wrote:For example, I have four power plants, and I have staggered their production to a four-day cycle. One of them completes production each day bringing in four days production of power, at which point I merely reassign it to produce another 850,000 units of power (about 96 hours). This cuts management down to one quarter (or one eighth, if you play on a 12-hour cycle).
Elegant. *knocks head agains the wall for not thinking of that*

Guest

Post by Guest » 24.04.2007, 07:30

I don't think its a good idea, if u'll make production on auto, next thing ppl will ask is for the game to take out products to the market auto after they are done, after that ppl will ask for auto buyer, whenever product is under certain price then buy it auto, and so on..

Tycoon
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Post by Tycoon » 24.04.2007, 08:27

AirParker wrote:I don't think its a good idea, if u'll make production on auto, next thing ppl will ask is for the game to take out products to the market auto after they are done, after that ppl will ask for auto buyer, whenever product is under certain price then buy it auto, and so on..
Thanks ;-)

There are several items having been implemented in order to help in some regards... like e.g. the administration buildings. But too much automatisation is not what the creator of the game wants...

This could, however, also lead to a lot of annoyance. Imagine you produced e.g. 10,000 glasses q15 using quarts q10.

You come back to your account, production is finalized and for some reason you click ok "by accident", but you did not want to produce again 10,000 glass again in that building. If you cancel the production, all your quarts will go back to the warehouse with q0.

There are lots of cases, where people e.g. accept contracts with steel for 200 or for 0 by accident... such a click is sometimes quickly done... (I know that this has nothing to do with production), so it is much safer just to enter the amount being produced again...

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