Different countries
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Different countries
How about different locations?
I wanna start a cattle ranch in India,
WHAAAA HA HA HA HA HA
But seriously,
Do to globalization, most of the US telemarketing and customer service jobs has gone to India. Since they used to be under British occupation most of the population speaks English and with low labor costs, most major companies have moved their customer service offices to India.
So maybe this would be a good place for the media and marketing buildings to be located?
Plus, Russia has vast expanses of untapped timber.
While Europe has cut down most of their forests centuries ago, the area of the former Soviet Union is full of woods.
As opposed to Africa, which mostly has tropical trees, such as rubber trees, not usually suited for commercial and industrial use for lumber.
So maybe that location should be reserved for prime lumber gathering?
And we can't forget China,
Now with globalization, most factory jobs have moved to China,
Which offers low labor cost, high efficiency but usually poor quality.
I think this would be a good locations for unfinished product manufacturing, such as rubber or textiles, to be shipped to Europe to be processed into higher quality finished goods, such as leather jackets and the other stuff people would sell at their stores.
Mexico would be a good place for hazardous material processing, such as chemical plants and power plants. With little government regulation, low labor but low efficiency and quality.
And of course, I think the United States would be the best consumer market, for stores to be built.
High demand, high consumption, which would also open up a new market for recycling plants to buy garbage from garbage collection services and recycle into new raw material again for low cost.
After all, we should keep Kapiland clean, should we not?
The US should also have an extremely high building cost.
And as long as you are expanding into the Western Hemisphere, I think South America would be the best location for sugar and coffee beans.
And the US would be the best for corn and cotton.
Then players would have to decide which market they intend on expanding into and what location would be the best for that to be produced.
And I know that you said you were not going to add new products but if you add India, you might as well have tea plantations so they have something to grow as well.
I also think there should be a bonus on quality productions for wine and grapes in France and sausage and beer in Germany.
Wool in England or Australia.
Cars in Germany or the US.
Japan would make the best for electronics.
Coal in America and Diamonds and gold in Africa.
You wouldn
I wanna start a cattle ranch in India,
WHAAAA HA HA HA HA HA
But seriously,
Do to globalization, most of the US telemarketing and customer service jobs has gone to India. Since they used to be under British occupation most of the population speaks English and with low labor costs, most major companies have moved their customer service offices to India.
So maybe this would be a good place for the media and marketing buildings to be located?
Plus, Russia has vast expanses of untapped timber.
While Europe has cut down most of their forests centuries ago, the area of the former Soviet Union is full of woods.
As opposed to Africa, which mostly has tropical trees, such as rubber trees, not usually suited for commercial and industrial use for lumber.
So maybe that location should be reserved for prime lumber gathering?
And we can't forget China,
Now with globalization, most factory jobs have moved to China,
Which offers low labor cost, high efficiency but usually poor quality.
I think this would be a good locations for unfinished product manufacturing, such as rubber or textiles, to be shipped to Europe to be processed into higher quality finished goods, such as leather jackets and the other stuff people would sell at their stores.
Mexico would be a good place for hazardous material processing, such as chemical plants and power plants. With little government regulation, low labor but low efficiency and quality.
And of course, I think the United States would be the best consumer market, for stores to be built.
High demand, high consumption, which would also open up a new market for recycling plants to buy garbage from garbage collection services and recycle into new raw material again for low cost.
After all, we should keep Kapiland clean, should we not?
The US should also have an extremely high building cost.
And as long as you are expanding into the Western Hemisphere, I think South America would be the best location for sugar and coffee beans.
And the US would be the best for corn and cotton.
Then players would have to decide which market they intend on expanding into and what location would be the best for that to be produced.
And I know that you said you were not going to add new products but if you add India, you might as well have tea plantations so they have something to grow as well.
I also think there should be a bonus on quality productions for wine and grapes in France and sausage and beer in Germany.
Wool in England or Australia.
Cars in Germany or the US.
Japan would make the best for electronics.
Coal in America and Diamonds and gold in Africa.
You wouldn
The US would never have a bonus to cars. American cars suck.
Seeing how french winerys are going out of business at the moment their bonus seems far fetched as well.
Advertising is not the same thing as customer service.
The more I read your text the more horrified I am. Where the hell did you come up with this idea? Whoever taught you international economics should get some spanking.
Seeing how french winerys are going out of business at the moment their bonus seems far fetched as well.
Advertising is not the same thing as customer service.
The more I read your text the more horrified I am. Where the hell did you come up with this idea? Whoever taught you international economics should get some spanking.
Maybe he knows the second version of this game... there were special products, which could be produced only in one of the cities (there were cities instead of countries). eg. rice in Tokio, etc.
New countries won't be added here.... and the special products had not been taken to the third version of the game.
New countries won't be added here.... and the special products had not been taken to the third version of the game.
Hmmm... Second Version of the game huh. New RealmTycoon wrote:Maybe he knows the second version of this game... there were special products, which could be produced only in one of the cities (there were cities instead of countries). eg. rice in Tokio, etc.
New countries won't be added here.... and the special products had not been taken to the third version of the game.




Yeah, OK, sure US cars are not all that great but they do run, most of the time and are better than the cars produced in Pakistan or Iceland, thus the area bonus. They are usually produced as very high quality cars, even if they are engineered to fall apart 3 days after the warranty expires.Bacon wrote:The US would never have a bonus to cars. American cars suck.
Seeing how french winerys are going out of business at the moment their bonus seems far fetched as well.
Advertising is not the same thing as customer service.
The more I read your text the more horrified I am. Where the hell did you come up with this idea? Whoever taught you international economics should get some spanking.
And I'm sure once this oil war is over people will start to buy French wine again.
I was going to defend your first post dbsuma but you lost my support with the follow-up. French winemakers have been losing market share for over a decade. Mainly to Australia, with Western US, South America, and South Africa also making inroads. Though no doubt some rejected them for political reasons, the main problem is higher prices and a lack of clarity.
Just out of curiosity I checked my own stocks (had to anyway with Easter next week) and about half are from California/Washington/Oregon. The other half include 1 German, 1 French, 1 Hungarian, and a few from outside America and Europe.
Secondly, that's an inaccurate assessment anyway, because the name of the car does not necessarily indicate where it was made. Just because I drive a non-"American Brand", that doesn't mean the car wasn't made here. He was talking about Kapilands having a bonus to manufacturing in the US, which can happen regardless of headquarters location.
Anyway, back to the original idea:
Secondly, it sounds like Kapilands has tried this in the past and rejected it. Not sure the reason on that, as I can see some interest in what you're saying. However, what you risk going down that road is that you've actually made the decisions for people, which is weak game design. I like how you mixed bonuses with penalties, like +1 quality and -10 production time, but there are still dangers. For example, if Africa produces gold faster, anyone who needs gold will build their mine there. The intent is to add complexity but the effect is turning decisions into no-brainers.
Thirdly, I'm all for a simulation that mirrors the real world as well as possible. Of course it will never be perfect, by nature of the fact that we're all playing in it. But it's a nice goal. However, without point 2, how much differentiation can you get? Without choosing specific products, there are industrial areas, raw materials areas, and agricultural areas. Which is what they have.
Just out of curiosity I checked my own stocks (had to anyway with Easter next week) and about half are from California/Washington/Oregon. The other half include 1 German, 1 French, 1 Hungarian, and a few from outside America and Europe.
Firstly, on the grand scale, that's far from true. They tend not to be my pick on the cost/value scale, but they're a long way from "suck." Most cars are decent quality these days thanks to competition and technological consistency, but if anyone deserves the title it would have to be some of the more rogue developers like Sri Lanka and Vietnam - places you wouldn't even think are making cars, but they are. Even going back to the 70s-80s when there were some crappy US cars made, its still hard to compare them negatively to Citroens, Fiats, Renaults, and Yugos.The US would never have a bonus to cars. American cars suck.
Secondly, that's an inaccurate assessment anyway, because the name of the car does not necessarily indicate where it was made. Just because I drive a non-"American Brand", that doesn't mean the car wasn't made here. He was talking about Kapilands having a bonus to manufacturing in the US, which can happen regardless of headquarters location.
Anyway, back to the original idea:
You actually presented 3 different ideas, just wrapped up together:How about different locations?
- Add new countries
- Add more specific specializations
- Make countries resemble the real world
Secondly, it sounds like Kapilands has tried this in the past and rejected it. Not sure the reason on that, as I can see some interest in what you're saying. However, what you risk going down that road is that you've actually made the decisions for people, which is weak game design. I like how you mixed bonuses with penalties, like +1 quality and -10 production time, but there are still dangers. For example, if Africa produces gold faster, anyone who needs gold will build their mine there. The intent is to add complexity but the effect is turning decisions into no-brainers.
Thirdly, I'm all for a simulation that mirrors the real world as well as possible. Of course it will never be perfect, by nature of the fact that we're all playing in it. But it's a nice goal. However, without point 2, how much differentiation can you get? Without choosing specific products, there are industrial areas, raw materials areas, and agricultural areas. Which is what they have.
I do not know, why they gave up this idea with the special products (I liked it
), but I assume, that it has something to do with the limited space for the total amount of different products in the game...
I am quite sure that they won't change this in the running versions.... but Kapi2 and Kapi3 show lots of differences, so just lets wait how things will develop in future versions of the game. If there are any
I do not mean a new realm: one reason to add a new realm would be if there are too many players on the first running realm. But another realm will look like the first one. (this is how it works in Kapi3).

I am quite sure that they won't change this in the running versions.... but Kapi2 and Kapi3 show lots of differences, so just lets wait how things will develop in future versions of the game. If there are any

I do not mean a new realm: one reason to add a new realm would be if there are too many players on the first running realm. But another realm will look like the first one. (this is how it works in Kapi3).
Had to reply becsue ure talking about a topic area that is of great interest and amusement to meKnolls wrote:Firstly, on the grand scale, that's far from true. They tend not to be my pick on the cost/value scale, but they're a long way from "suck." Most cars are decent quality these days thanks to competition and technological consistency, but if anyone deserves the title it would have to be some of the more rogue developers like Sri Lanka and Vietnam - places you wouldn't even think are making cars, but they are. Even going back to the 70s-80s when there were some crappy US cars made, its still hard to compare them negatively to Citroens, Fiats, Renaults, and Yugos.The US would never have a bonus to cars. American cars suck.


A bonus for US cars --> no. Im not sure what bonus, they are not the best quality and not the best relability however one thing they are is damn cheap!
I live in uk.... so we have an assortment of cars throughout the world and the cost to buy a car here is much more expensive than in the US!!!! Americans have cheap cars, period.
Partly due to the strength of the pound agsint the dollar, but over here a mid sized family car costs around
Again I have to reiterate that judging a car by its label doesn't tell you what it did 20+ years ago.
Is there such a thing as a "British car"? Jaguar is owned by Ford, as is Land Rover. BMW owns Rolls-Royce and Mini. Volkswagon owns Bentley. (Well ok actually Aston-Martin is in British hands I think.)
Once you've figured that out, is DaimlerChrysler "the best" or do they "suck?"
Secondly, if the definition for "suck" is so strict as to include anyone who isn't the "best value," you're going to run out of terms very quickly. Cars are being made in Eastern Europe, Pakistan, Sri Lanka, etc etc. China's coming on strong but their quality is still lacking. Iceland would like to try. Because they're not widespread yet that means they're immune from being bad? That doesn't make sense.
I said originally I don't find them to be the best value IMHO, but you could do a lot worse. Obviously lots of people think so. Even excluding the US entirely, Ford and G.M. have over 20% of the entire world's car sales. Even in car giant Germany Opel isn't exactly doing badly.
Public opnion doesn't swing quickly, and the Big Three are still suffering from an image they earned by being stubborn a while ago. Which is why they're easy to dismiss now with a broad statement. But they seemed to have learned their lesson, and most "American" cars can survive 200,000 miles easily with the proper maintenance. That doesn't suck to me.
Is there such a thing as a "British car"? Jaguar is owned by Ford, as is Land Rover. BMW owns Rolls-Royce and Mini. Volkswagon owns Bentley. (Well ok actually Aston-Martin is in British hands I think.)
Once you've figured that out, is DaimlerChrysler "the best" or do they "suck?"
Secondly, if the definition for "suck" is so strict as to include anyone who isn't the "best value," you're going to run out of terms very quickly. Cars are being made in Eastern Europe, Pakistan, Sri Lanka, etc etc. China's coming on strong but their quality is still lacking. Iceland would like to try. Because they're not widespread yet that means they're immune from being bad? That doesn't make sense.
I said originally I don't find them to be the best value IMHO, but you could do a lot worse. Obviously lots of people think so. Even excluding the US entirely, Ford and G.M. have over 20% of the entire world's car sales. Even in car giant Germany Opel isn't exactly doing badly.
Public opnion doesn't swing quickly, and the Big Three are still suffering from an image they earned by being stubborn a while ago. Which is why they're easy to dismiss now with a broad statement. But they seemed to have learned their lesson, and most "American" cars can survive 200,000 miles easily with the proper maintenance. That doesn't suck to me.