for anti cheaters

Ideas how the game could be improved and suggestions for subsequent versions of the game. (this is just a space for ideas! We can't guarantee suggestions will be implemented!)

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Guest

Post by Guest » 26.03.2007, 15:19

Walthir wrote:Yes eventually you'll be looking for higher q steel. and yes you have to pay research cost and time, but they are one off costs and at low levels not that long or expensive

Guest

Post by Guest » 26.03.2007, 20:38

So, we are OCC. Could you use a separate thread next time, please?

Tycoon
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Posts: 1911
Joined: 21.01.2007, 11:04

Post by Tycoon » 27.03.2007, 08:47

firda wrote:The Q-1 idea is quite good. Jup, that can be programmed quite easily. To sort things up and add some more:

1. Small cash to start
2. First 5 buildings for free (no money, can be for material, see below).
3. No sellings of buildings until Retailer (or some higher than Merchant)
4. Materials marked Q-1, cannot be sold.
5. Exponencial back-off for resets (1 day first, 2 days second, 4 days third, 8 days fourth, 16 days fifth, etc. - 2^(no. resets done) days to do another).

And I am sure whe are wipe clean of all the cheaters!
Let me just add a few things on this, due to lack of time:
(will reply to the other points later on):
5: I saw several players who resetted aprox 8 times... and these are honest players, they were just looking for the best business idea. If we would implement this point, lots of people would stop playing the game. They won't wait even 2 days until they can reset.. they would just leave the game...

My personal(!) opinion: yes, there are cheaters, but no: they won*t be able to access the top ten in any of the stats... no possibility: they definitely will be deleted sooner or later...
I know that there is a very good system of how to get cheaters in the game, although we won't publish details of this system. And (old sentence..) experience showed that in the course of the time, you won*t see too many of them... just a few.. playing somewhere at the bottom of the ranks. (please note: this is just my personal opinion... nothing more)

steel -1: well, that*s the issue I will comment later on...

and @firda: the quality thing is not off topic, in my opinion... it also belongs to this discussion as you are also discussing this NPC issue... so no need to tell the users here to open up another thread... pls stop doing so..

and NPC: sorry, but nothing will be changed in this NPC thing...it will remain like it is

Guest

Post by Guest » 27.03.2007, 09:26

Tycoon wrote:Let me just add a few things on this, due to lack of time:
(will reply to the other points later on):
5: I saw several players who resetted aprox 8 times... and these are honest players, they were just looking for the best business idea. If we would implement this point, lots of people would stop playing the game. They won't wait even 2 days until they can reset.. they would just leave the game...
They are really resetting so often? How can they get a clue?
Ok, you are probably right in that.
Tycoon wrote:My personal(!) opinion: yes, there are cheaters, but no: they won*t be able to access the top ten in any of the stats... no possibility: they definitely will be deleted sooner or later...
I know that there is a very good system of how to get cheaters in the game, although we won't publish details of this system. And (old sentence..) experience showed that in the course of the time, you won*t see too many of them... just a few.. playing somewhere at the bottom of the ranks. (please note: this is just my personal opinion... nothing more)
Any system for cheater identification is "a late one". That is like a "watchdog" instead of "finding the error" - rather recognise and recover from error state than finding what's broken. But of course, these are good. We were just trying to suggest a system solution.
Tycoon wrote:steel -1: well, that*s the issue I will comment later on...
Hope that is not a problem (think that Q is char = -128..127).
Tycoon wrote:and @firda: the quality thing is not off topic, in my opinion... it also belongs to this discussion as you are also discussing this NPC issue... so no need to tell the users here to open up another thread... pls stop doing so..
It seemd OOC to me after this
Walthir wrote:I will try and explain how people can save an awful lot of money using q0 to produce end products.
...but it was about the NPC LLC selling Q-1 stell. Ok, I apologize.

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