Realm 3?
Moderator: moderators
I recon that the owners (of KL) might be doing themselves a injustice in so-far as keeping a new realm offline for such a period for all the reasons above.
But also, I brought coins in R2 when I played there giving the owners 2 euro (or whatever it costs each month, I never kept track). It was because I could afford it on a reasonable income, 400m (back then) a month wasent unachievable for a small-medium player so I essentially handed over to the newbies that wanted a quick leg up (or alternate cash flow) a big chunk of my profits with a big cheesy grin on my face, everyones happy.
But the R1 coins where a completely different ball-game. Not only does the prices of coins make it a rich boys club with the massive players pushing up the prices to insane levels but the newbies that I paid off in R2 who get enough for a reasonable building (or more importantly enough to build a reasonable building) there are suddenly holding 7b+.
Thats not so good for everyone, the newly mega-rich get to buy a shiny new building, or as in most cases get to construct the building of their dreams, thats fine in R2 where 20 coins will only get you a k or 3 of space but not where it will get 10k builds popping up everywhere red. So these newly rich suddenly figure out that instant wealth means ALOT of waiting, not much fun for anyone! So you lose both the frustrated non-coin funded players but also the real money paying peeps.
Now with the coins in R2 topping off a billion a month you have the same problem popping up all over again. I used to have comps with coin funded players as to who could grow the fastest but after a while it went from their pocket money funding about 50% of their income to 70-80% of their buildings were expanding at once simply from coins and all they had to look forward to was another month of waiting and eventually they dropped away!
Give me your opinions.
H
But also, I brought coins in R2 when I played there giving the owners 2 euro (or whatever it costs each month, I never kept track). It was because I could afford it on a reasonable income, 400m (back then) a month wasent unachievable for a small-medium player so I essentially handed over to the newbies that wanted a quick leg up (or alternate cash flow) a big chunk of my profits with a big cheesy grin on my face, everyones happy.
But the R1 coins where a completely different ball-game. Not only does the prices of coins make it a rich boys club with the massive players pushing up the prices to insane levels but the newbies that I paid off in R2 who get enough for a reasonable building (or more importantly enough to build a reasonable building) there are suddenly holding 7b+.
Thats not so good for everyone, the newly mega-rich get to buy a shiny new building, or as in most cases get to construct the building of their dreams, thats fine in R2 where 20 coins will only get you a k or 3 of space but not where it will get 10k builds popping up everywhere red. So these newly rich suddenly figure out that instant wealth means ALOT of waiting, not much fun for anyone! So you lose both the frustrated non-coin funded players but also the real money paying peeps.
Now with the coins in R2 topping off a billion a month you have the same problem popping up all over again. I used to have comps with coin funded players as to who could grow the fastest but after a while it went from their pocket money funding about 50% of their income to 70-80% of their buildings were expanding at once simply from coins and all they had to look forward to was another month of waiting and eventually they dropped away!
Give me your opinions.
H
I decided early on not to invest in coins for premium or resale but to progress as well as I could with what I was given.
It has been and still is a very enjoyable adventure with twists and turns all along the way. I've not missed a day in about 18 months and every day I make sure I have something to do.
This month will see my first fully expanded buildings finished it's taken a while but worth it for the new challenges I will be facing.
It has been and still is a very enjoyable adventure with twists and turns all along the way. I've not missed a day in about 18 months and every day I make sure I have something to do.
This month will see my first fully expanded buildings finished it's taken a while but worth it for the new challenges I will be facing.
I like the rich boys 
they make this game possible!
I'm not competing with the rich boys, I compete with players that spent alot of their time to get were they are.
Those rich boys usually come, buy lots of coins and sell them for caps
spend the money, get bored and leave.(or buy more coins and do the same xD)
Long time ago I desided not to spend money on games, so I don't buy coins with cash
So I have to buy coins every month with caps (alot of caps!)
If I didn't had to pay for the coins every month, I would grow much faster and get bored (I used to spend around 70% of my monthly profit on the 20 coins!!)
I didn't spent cash on the game and I still enjoy!
So don't hate the rich boys
If it wasn't kapilands, they would spend the real money on something else, and I preffer that thing to be kapi

they make this game possible!
I'm not competing with the rich boys, I compete with players that spent alot of their time to get were they are.
Those rich boys usually come, buy lots of coins and sell them for caps

Long time ago I desided not to spend money on games, so I don't buy coins with cash

If I didn't had to pay for the coins every month, I would grow much faster and get bored (I used to spend around 70% of my monthly profit on the 20 coins!!)
I didn't spent cash on the game and I still enjoy!
So don't hate the rich boys

If it wasn't kapilands, they would spend the real money on something else, and I preffer that thing to be kapi

ILIYYILI wrote:I like the rich boys
they make this game possible!
I'm not competing with the rich boys, I compete with players that spent alot of their time to get were they are.
Those rich boys usually come, buy lots of coins and sell them for capsspend the money, get bored and leave.(or buy more coins and do the same xD)
Long time ago I desided not to spend money on games, so I don't buy coins with cashSo I have to buy coins every month with caps (alot of caps!)
If I didn't had to pay for the coins every month, I would grow much faster and get bored (I used to spend around 70% of my monthly profit on the 20 coins!!)
I didn't spent cash on the game and I still enjoy!
So don't hate the rich boys
If it wasn't kapilands, they would spend the real money on something else, and I preffer that thing to be kapi
Haha, I'm a 'rich boy' I suppose.

On realm 2, I buy coins and sell some, and use the rest for premium.
I have a lot of cash due to coin sales, but my FA has to grow the 'natural' way.
I like a tidy list of building sizes, and if I bought buildings from the market and players, the m
When a new realm is opened (this is my experience from W5 German new realm last year) the "usual suspected" will take the lead again, plus the new products will make certain raw material prices go to funny heights and make other products totally non profitable at all. Onthe other hand certain products, too will go to funny heights (demand and offer rules) hardly offers combined with a huge demand make prices rise you never expected.
However, my machine does not cope with the new realms anyway, so I am out of these.
ILIYYILI,
you only have to fill 60 slots without a VIP
Dopamin
However, my machine does not cope with the new realms anyway, so I am out of these.
ILIYYILI,
you only have to fill 60 slots without a VIP

Dopamin
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Pearlbay, do not get me wrong here, but upjers did implement some similar functions like the skript provides in the new German realms, not without a reason I would assume. The game might even become more popular once it does not consume as much time as it currently does, but thats a decision in the hands of the bosses - I used to have a boss telling us to sell the offered product the same way like they did 10 yrs ago - that did sometimes work but often it didnt, because the time where people (companies in this case) go buying everything connected to the word "internet" without thinking is WELL over.greenPOWER wrote:Kapiscript is very useful. Thanks for developers.
Offer and demand. Not really many players want to spend all day in front of this machine to get things running. Thats not meant mean, but a simple description of how people often think.
Dopamin
I think this is one of thousands where you can choose how much time you want to spend for game without loosing other players. You can produce on daily basis, weekly or even monthly basis. That is the greatest thing. Nothing stops or goes worse. Set production for month and you need to log in once a month. If you want a break from game do nothing and you will not lose anything, or even keep on playing by doing expansionDopamin wrote: ...The game might even become more popular once it does not consume as much time as it currently does...
Dopamin

Not like in other type of games where you need to log into game each day and if you don`t your team/ company/ car whatever starts to do worse results.