Interesting developments on the market

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Interesting developments on the market

Post by Guest » 07.05.2007, 21:45

For a while there was a lot of money to be made in minerals because of the current contest. Very quickly however, lots of peeps jumped on the bandwagon and undercut everyone else.

Now I see someone has put over 100000 on the market at a price of 10. Killed the market dead as far as Im concerned, I think that was the normal price before the contest.

Meanwhile - stones have shot up in price! They were selling for 8/9 then crept up to 10/11, now the cheapest on the market is 20! Anyone know the reason for this?

Is it because everyone has been busy making minerals in there mines instead of stones, so there is a shortage? Anyway, I know what my mines will be producing for the next few days. :)

Guest

Post by Guest » 07.05.2007, 21:53

This contest will not have such a deep impact on prices, I think as there is so many big players with mines and factories. Most of what is delivered to the contest will probably be self produced. Of course there will be some impact but not as big as we experienced on for instance lemons earlier on.

Guest

Post by Guest » 07.05.2007, 22:46

well could be i know i buy alot of stones it hard to keep my self up on my stones mostly when i am upgradeing alot now i have to keep my steel up and cant do that when making alot of stones :)

Guest

Post by Guest » 08.05.2007, 00:34

Odds are it will bounce. As you say, people probably stopped making stones and switched to Minerals. Once they see how well that's working out, they'll switch right back. But yeah, I'd say mine-based contest products will perpetually be lower than farm-based contest products.

This is just another reason why I think it would be cool to have historical market transaction data. When contests are swinging prices around I'm sure it would be interesting to see a graph of it. But anyway ...

What interests me lately in these contests is the secondary effects. You already noted stones moving up. Due to factories being busy, the same thing could theoretically happen in gas and steel (well, less non-NPC steel sold at least).

Guest

Post by Guest » 08.05.2007, 01:02

Due to factories being busy, the same thing could theoretically happen in gas and steel (well, less non-NPC steel sold at least).
I did a bit of research and found that if I sold Chemicals q1 for 30ea I would make .015 more per second, per product, than if I made q0 Steel. That of course is if I produce all my own products needed. Yet, both are two times the amount that you could get from oil.

My guess would be gas will go up for the contest but not steel. I am currently sticking to half of my factories producing steel and chemicals. This way I can continue to fill my contracts for steel and get a little more money with the contest.

That might change if I can find a high paying buyer for chemicals.

Guest

Post by Guest » 08.05.2007, 08:15

Knolls wrote:This is just another reason why I think it would be cool to have historical market transaction data. When contests are swinging prices around I'm sure it would be interesting to see a graph of it. But anyway ...
Well, note the price for contest products everytime you are online and draw a graph of it. It

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