Corporate Crime
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Corporate Crime
Yea ... I kinda find myself in an interesting situation. I am doing my research paper on corporate crime, and noticed myself doing a lot of bad business deals tonight . . . Note to self: dont play kapilands when thinking about bad business! LoL
Have you seen the documentary "Corporation"? It gives you a good insight on how the corporate world affects us and how it can be very destructive and "evil"
. I recommend it for your research, it might give you some ideas.
But don't worry. I don't think bad actions or contracts in a game doesn't affect anyone in real life.


But don't worry. I don't think bad actions or contracts in a game doesn't affect anyone in real life.

I'm curious what you think you did that was "bad business deals." Corporate crime basically comes down to breaking two rules they should have learned in kindergarten: 1. Don't lie. 2. Don't take things that don't belong to you. The details may be more compex but the principles are the same.
In Kapilands neither of those things are possible. For everything else, if both parties are satisfied, and presumably they are, then all is good as far as I'm concerned.
In Kapilands neither of those things are possible. For everything else, if both parties are satisfied, and presumably they are, then all is good as far as I'm concerned.
Since I said this something occurred to me. Well, I experienced something for the third time, but I'm not giving names so lets call it hypothetical. I'm curious what you think of it.Knolls wrote:I'm curious what you think you did that was "bad business deals." . . . In Kapilands neither of those things are possible.
Obviously people can't stay logged in 24/7, plus cash can be bursty, so it can take a few hours to approve a contract. I think most of us accept that. However, consider this:
1. Make a public request for goods at X caps, which is near or slightly below market price.
2. Receive contracts for that good at that price.
3. Wait 12 hours to see what happens on the market.
4a. If the price goes up, approve the contract.
4b. If the price goes down, cancel the contract and make a new request at the lower price.
Ethical/unethical, what do you think?
For me its unethical. You should at least put a disclaimer on your showcase/fax that in case market prices dropped, you'll reject their contract.Knolls wrote:Since I said this something occurred to me. Well, I experienced something for the third time, but I'm not giving names so lets call it hypothetical. I'm curious what you think of it.Knolls wrote:I'm curious what you think you did that was "bad business deals." . . . In Kapilands neither of those things are possible.
Obviously people can't stay logged in 24/7, plus cash can be bursty, so it can take a few hours to approve a contract. I think most of us accept that. However, consider this:
1. Make a public request for goods at X caps, which is near or slightly below market price.
2. Receive contracts for that good at that price.
3. Wait 12 hours to see what happens on the market.
4a. If the price goes up, approve the contract.
4b. If the price goes down, cancel the contract and make a new request at the lower price.
Ethical/unethical, what do you think?
Doing that (rejecting contracts on prices you stipulated first) will make suppliers wary of dealing with you. Now that you mentioned that, I'll keep a note to myself to not send contracts your way. Its nothing personal, I'm just not into wasting caps on the delivery charges because I know that you'd reject it in case the prices suddenly dropped.
I think you misunderstand me Pixie. This isn't something I do, it's something I had happen to me. More than once by the same person. I just didn't think it was appropriate to give their name. But you'd better believe I made a note of it myself!Now that you mentioned that, I'll keep a note to myself to not send contracts your way. Its nothing personal, I'm just not into wasting caps on the delivery charges because I know that you'd reject it in case the prices suddenly dropped.
I'm glad to hear the game officially feels that way about it. For me I can deal with it myself by boycotting that company, as I'm already doing. But I was curious to hear how others felt about it. In the real world you have to pull an offer before they take action to accept it. Sending the goods would be known as "consideration." But games have their limits.
One way to work open buys in future editions would be to have something like a reverse market. I enter in that I'm willing to buy X items at price Y, and deposit XY cash to pay for it. It's taken out of my account, that way anyone who wants to provide can get paid immediately. It could be made either market-like or as a way of auto-accepting contracts.