Build or expand?

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Guest

Build or expand?

Post by Guest » 28.05.2007, 22:15

I've done some calculations and it seems that sometimes it's better to build new building instead of expanding the existing one. Here is an example of my mine in yellow zone
Giving product prices : stone - 12, steel 135, wood 50
New building gives 20 m^2. It costs 100 stones, 50 steel and 10 wood and 240k cash = 248450
To ensure the same production we would need to expand existing building by 20 m^2 which is 20*(100 stones, 50 steel, 10 wood, and 6k cash) = 289000
In case of new building I get 1 free employe that would normaly cost 1800

New mine with one employe: 248450
Expanding existing mine 20 m^2 and hiring one employe: 290800
It gives 50k difference. For a starting player that's much and I don't have to care yet about the 60 buildings limit
In green the difference is even bigger as expansion needs the same amount of resources which cost the same.

Could someone tell me how it looks in reaserch and store buildings and red zone buildings? I don't have any yet but I'm curious for the future. For now I won't expand any buildings, just build new ones, at least untill I hit the 60 limit.

Guest

Post by Guest » 28.05.2007, 22:25

the only things that are worth expanding before you reach the building cap are shops and RCs.

Guest

Post by Guest » 28.05.2007, 22:26

Very good!

You're entirely right. I happen to have a spreadsheet handy that lays out the numbers on expansion. It also has considerably more data, involving ROI on prospective products. But you can ignore that if you want.

Look at the Total Cost column. You will see that it is always cheaper to build a new building than to expand.

Then look at the column next to it, Production per day. You see how that number goes down? Not only is one 40m building more expensive than two 20m ones, it's also less productive.

Now, as for your other questions:

Stores
These are still more expensive to expand than to build. But they don't get less productive. And eventually you will want to add advertisements to your store, which is easier if you don't have so many. So you have to find a balance between expanding and building more.

Research
Well unless you're researching two products side-by-side, it won't do you any good to have the same RC building twice - they can't both be researching the same thing.

Supposing you do have to research two different things though, say Electronic Components and Computers. Is it better to have two 100m buildings and research both simultaneously, or to have a single 200m building and alternate research?

That's a toss-up. If you're always going to research those two, then it's probably better to go with plan A, one building for each product. However, I tend to favor research on the final product (computers in this case) higher than research on the input (E-Components). So I'd probably rather just have one larger building, focusing on getting one product high, then slipping in a little research for the second whenever it's really quick to do so.

Guest

Post by Guest » 30.05.2007, 19:30

Knolls wrote: Stores
These are still more expensive to expand than to build. But they don't get less productive. And eventually you will want to add advertisements to your store, which is easier if you don't have so many. So you have to find a balance between expanding and building more.
Really? That makes me feel better because I somehow got the impression that a larger store only let you put more on the market without increasing the rate at which it was sold. So having upgraded my gas station to 30 m2, I decided to build another gas station (20 m2 for $200k).

Then I realized that, at the same price, the first gas station sold 1500 gas in the same amount of time that the second one sold 1000. So I thought, darn, I should have just upgraded my first gas station. Adding 20 m2 would have cost me $100k or $120k (I forget which) compared to the $200k the second gas station cost me.

But I'll look at the numbers more closely and stop trying to wing it! :D

Guest

Post by Guest » 30.05.2007, 19:44

Well just to give you something else to think about, here's another reason to have multiples of the same stores / buildings:

Eventually you'll get to the point where you want to expand every day. If you only have one store, it has to stop selling every time you expand it. But if you have two, you can sell in one while you build the other, then reverse it the next day. This way you are always growing but still staying busy.

Guest

Post by Guest » 31.05.2007, 16:01

Ha, I hadn't thought of that, so after reading your post, I did exactly that. I'm upgrading one gas station 20 to 30 m^2, while the other is open for business.

Guest

Post by Guest » 31.05.2007, 21:16

In short, the best way to do it is to first use up all your available building spaces and then expand, starting from bottom buildings like wells, power plants and mines...

Guest

Post by Guest » 31.05.2007, 22:11

Rash wrote:In short, the best way to do it is to first use up all your available building spaces and then expand, starting from bottom buildings like wells, power plants and mines...
not realy, note the biiger your stores are the more you make and then the faster you can expande the rest. :)

Guest

Post by Guest » 31.05.2007, 23:29

BobbyBall wrote:Adding 20 m2 would have cost me $100k or $120k (I forget which) compared to the $200k the second gas station cost me
You forget the raw materials. How much steel, stones and wood do you need to build a new shop and to expand 20 m

Guest

Post by Guest » 14.06.2007, 00:35

that is right...but if u produce the stones, steel and wood, is cheaper expand the buildings

Guest

Post by Guest » 14.06.2007, 00:48

It is cheaper then buying the materials, yes. It is still not always cheaper then building a new building.

Example:

20m2 Plantation (Green of course)

Build cost w/ materials: ~85k
20m2 Expansion w/ materials: ~245k

Guest

Post by Guest » 14.06.2007, 01:06

yes...the cost of expansion...u are right

Guest

Post by Guest » 14.06.2007, 07:06

In the beginning i read some faq about building or expanding. Most didnt talk about making the recourses yourself. There was one site( dont know the link anymore) where you could enter the products you have yourself and enter the price of it aswell. After that i realized i just had to make the producing buildings myself to expand. As all the compagnie's need to expand, market has a somewhat constant price. You can always sell what you dont need for a decent price.

Guest

Post by Guest » 14.06.2007, 07:21


Guest

Post by Guest » 14.06.2007, 10:31

One day someone (not me) will post the best way to start the game, and the best way to finish the game (probably the richest player)... At that point the game will be over for most of us who have been playing for ages.

The main reason I play this game is that I realize I make mistakes, and therefore, so can everyone else. :P

Perfection is another word for BOREDOM :evil:

There is heaps of help and many ways to enjoy. Find the best way for you or you will be sent to the salt mines. :cry:

The forum is a shortcut to success not the end all. Use it (the forum) but don't think you can ever know what is going to happen just around the corner. A perfect road has no corners. :lol:

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