Hurry production

Ideas how the game could be improved and suggestions for subsequent versions of the game. (this is just a space for ideas! We can't guarantee suggestions will be implemented!)

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Guest

Hurry production

Post by Guest » 19.04.2007, 10:32

I was thinking some sort of "Hurry production"-feature would be great when expanding and building.

Dont know if it should only be for premium users and what the cost would be but I think it would be nice to have. Payment in coins perhaps. Maybe that for double the cost in both cash and resources the building (or expansion) is done in 1/3 of the time.

Guest

Post by Guest » 19.04.2007, 13:07

if Hurry production is allowed, it MUST be in Q0 !

Guest

Post by Guest » 19.04.2007, 16:29

It shouldnt be for products... only for building new buildings and expanding.

Guest

Post by Guest » 19.04.2007, 16:32

Bacon wrote:It shouldnt be for products... only for building new buildings and expanding.
Yeh I agree with Bacon here.

Guest

Post by Guest » 21.04.2007, 00:20

I like the idea of hurrying construction for premium users, and use of coins for bribes! (pesky corrupt government officials)

But I think hurrying expansions should cost coins and more materials.
10% faster for 25% more materials and money, some coins. 1/2 the time for triple the cost in materials and money and lots of coins.

I think hurrying producing commodities is very bad for economy (plus I dont think the programmers would like it)

Guest

Post by Guest » 24.04.2007, 13:16

it would be nice...but defeats the purpose of the game... :roll: course...if it took coins to do it...Im sure the owners of Kapilands would like that...thats quite a bit of real money for them

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