gas in R2

What's going on in Kapilands?
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Guest

Re: gas in R2

Post by Guest » 05.12.2007, 23:49

please people stop being retarded and have proper pricing. I m retailing it so when i buy Q6 for 16c I can sell it for 19.5c because u keep pushing the prices down. I barely make a profit now and I really dont want to IGM my suppliers telling them to drop their prices.

^

I WAS selling q0 gas for 22c untill SOME "retards" started selling gas of quality higher than average for a price lower than the average.
Now I'm selling q0 gas for 20c
Last edited by Guest on 06.12.2007, 09:55, edited 1 time in total.

Guest

Post by Guest » 06.12.2007, 00:14

Hehe...Thats why you RESEARCH...If the market is growing and advancing...its time you advanced too...Instead of staying down there with q0...

Guest

Post by Guest » 06.12.2007, 00:28

I just dont understand why they cant make the products influence each other. Like if germany has 100k people they need 70k cars and every car needs 100 gas. 100k people need x ammount of food, clothing, furniture etc. So if someone decides to stop selling cars the gas market will get all messed up etc. I d love to see a more realistic system. I d make my own kapi if i knew how to code :lol:

Guest

Post by Guest » 06.12.2007, 01:27

Well...During the first few months of the game...NOONE makes cars...there are hardly 2 or 3 cars in the entire market...

YOu mean to tell us that: 300 gas is the mximum demand??

Thats exactly why products dont influence other products...

Guest

Post by Guest » 06.12.2007, 02:27

i m sure there s a way around that, maybe "goverments" that have a small excisting economy when we start and mods who balance stuff.

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