I have a 3 stage idea about the market.
1) Base the market on the commodity trading systems around the world. You are allowed to buy at market price, place limit orders, stop orders etc. You can also sell at market price or at a price of your choosing.
2) After such a system has been created, you could create a web service that would allow for the querying of the market ie. 'what is the price of Q0 Iron Ore in Realm 1'. I have a feeling that a lot of the server load is because of people constantly querying the market.
3) Finally, you could create a new site which queries the web service periodically accumulate data over time. This data can be used show historical data of market, see trends, moving averages etc.
3 Stage Proposal for the Market
Ideas how the game could be improved and suggestions for subsequent versions of the game. (this is just a space for ideas! We can't guarantee suggestions will be implemented!)
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