Fixed Assets is a cheesy metric

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Guest

Fixed Assets is a cheesy metric

Post by Guest » 20.09.2009, 10:47

Anyone who can accumulate 100B in cash can build 100 max furniture stores and achieve a perfect Fixed Assets score. We could have hundreds of players tied for first place.

More important is daily income, but KL doesn't track it. Even so, daily income will eventually manifest itself as cash. I propose that Cash should be the objective of competitive players. This will measure ability to conduct business operations.

Guest

Re: Fixed Assets is a cheesy metric

Post by Guest » 20.09.2009, 11:11

Straw Man wrote:Anyone who can accumulate 100B in cash can build 100 max furniture stores and achieve a perfect Fixed Assets score.
What about special buildings ?

Guest

Post by Guest » 20.09.2009, 11:22

If you can accomplish full sized furniture stores, you obviously have accumulated enough cash to do so.
That would mean your daily income is excellent, which manifests itself in the FA score.
It is more difficult then people think, finding the right balance between expanding stores and still have enough stores selling to get the cash for the expansions.
Also, you would have to produce some of the wardrobes yourself, since suppliers are not standing in line.
That takes cash as well.

I am leaving the coin trade out of this theory though.
Adding coin sale to this would ofcourse change everything.
But then it would also change daily income, so the system (programmers) would have to find a way to exclude the selling of coins to count as daily income.

Guest

Post by Guest » 20.09.2009, 11:41

I'm not proposing that KL start measuring income, but that players use the Cash standings for competition.

I forgot that special buildings contribute to Fixed Assets, so 100 furniture stores wouldn't be a perfect score, but it would be easy to achieve and would make your Fixed Assets higher than most players. I'd rather have more balanced operations, with daily income as high as possible. Once I'm fully built (in a year or two), I'll just accumulate cash.

Guest

Post by Guest » 20.09.2009, 12:37

100 furniture stores wouldn't be a perfect score, but it would be easy to achieve and would make your Fixed Assets higher than most players.
Again you make it sound very easy, yet it is not as easy to achieve as you make it look.
Would you mind telling me how you can expand your stores to max in an 'easy way" without coins ?
Because I assume you are not including coins business into your statement.

Also, making as much cash as possible and use that as a standard for competition is boring.
What you do with all that cash makes it more interesting, Besides needing it for production it is challenging to put as much as you can into FA and still have enough cash left to continue with daily business.
That is what makes FA more competitive then simply hoarding as much cash as you can.

Guest

Post by Guest » 20.09.2009, 12:40

So you say that fixed assets have nothing to say?
Yep, I fully agree with you on this point. :)

Cash-statistics are more open than fixed assets but are also not totally reliable statistics. There are too many aspects that need to be considered and that should/would influence a "total statistic".

The stats are only guidelines in my opinion.
A player with medium FA is able make much more money than someone with a fully expanded company (and even if he has got maximum FA, e. g. with car dealers) if he knows his business.
You should not take the stats too important at all. :)

GoldenEye

PS: I prefer the animal shelter-stats... :mrgreen:

Guest

Post by Guest » 20.09.2009, 12:51

Who says Fixed Assets is what everyone competes for?!? This game has no one compition. Some people go for score, like my Realm 2 company, others go for quality, like my Realm 1 company, while others go for Animal quality, Fixed Assets or Cash. There is no real one way to win this game. That is what makes it so great.

Guest

Post by Guest » 20.09.2009, 12:56

So you say that fixed assets have nothing to say?
Yep, I fully agree with you on this point. :)
You do?? :shock:
And what about cash, how does that have more to say then FA?
A player with medium FA is able make much more money than someone with a fully expanded company (and even if he has got maximum FA, e. g. with car dealers) if he knows his business.
And so you are saying that if I have expanded my furniture stores to medium I would make more money then if I expanded them fully?
That can't be right... :?

Guest

Post by Guest » 20.09.2009, 12:56

Azer Productions wrote:Who says Fixed Assets is what everyone competes for?!?
Strawman, I guess... ;) But no, I know where he got this impression from: Several threads point out that the best industries are those with high fixed assets and that fixed assets present the company worth better than everything else.
When I started playing Kapiland(s) I also thought that FA is "the only and only" statistic. Yet I had to experience that a high FA-rank has not too much to say. And as FA have got a maximum at something about 40 billion Caps, it is limited and thus not too competetive at all.
Azer Productions wrote:There is no real one way to win this game.
Good sentence! :)

@ sally: Cash is not limited as FA, but as I wrote not more reliable than the FA-stats. ;)

And about the full-expansion thing:
Car dealers have the same FA as furniture stores... the furniture stores will bring you more money (at least if you use wardrobes). And it is possible to earn more money with furniture stores at a lower size than with fully expanded car dealers.
But maybe I expressed myself a little bit ... strange. ;)

Guest

Post by Guest » 20.09.2009, 18:08

score.

what about score.


not on its own though.

and warehouse stuff.


overall merchandise value: 189,335,077.91

Guest

Post by Guest » 20.09.2009, 19:53

in this game everybody competes for what they want.
In r2 i wanna become biggest gas suplier and seller
In r1 i wanna be biggest Leathej Jackets producer and seller

GoldenEye was right. A medium company. abouyt 6-7 bil FA can make alot more money than a fully expanded car dealer.

But everybody plays for what they want. This is why this game rocks

Guest

Post by Guest » 20.09.2009, 22:21

sally wrote:Again you make it sound very easy, yet it is not as easy to achieve as you make it look.
Would you mind telling me how you can expand your stores to max in an 'easy way" without coins ?
Because I assume you are not including coins business into your statement.
I can accumulate 100B in ten months if I stop expanding and let my expanded buildings come back. I could then demolish all my buildings and build 100 max furniture shops. I would get credit for the fixed assets immediately, even though it would take more than a year for the expansion to complete.

I wouldn't do this, but I could, and it's EASY.

Guest

Post by Guest » 21.09.2009, 00:55

Yes, I understand Strawman, but that takes around a year, or 10 months as you say, to achieve.
to me, easy means simple and fast.
You have also already spent around a year from the day you started this game til now, earning caps by producing and selling your products, build and expand the stores and buildings, set out strategy, made deals, calculate prices versus productioncost, and so on.
You have worked hard to get where you are now, and now, after more then a year you are indeed in the position to make 100 B caps in another 10 months.
So it will take you 2 years total to reach max.
That is not easy, it is just hard work and timeconsuming.
Don't you think so? :D

Guest

Post by Guest » 21.09.2009, 01:31

sally wrote:So it will take you 2 years total to reach max.
That is not easy, it is just hard work and timeconsuming.
Don't you think so? :D
2 years is early days for a persistent game and it would be a perfect score, excluding special buildings. Let's see who can accumulate cash after we're all built out.

Guest

Re: Fixed Assets is a cheesy metric

Post by Guest » 21.09.2009, 12:41

Straw Man wrote:Anyone who can accumulate 100B in cash can build 100 max furniture stores and achieve a perfect Fixed Assets score.
Just one thing, with 100 Billion you don't have enought cash to build 100 full expanded Furniture Stores, cause with 100 Billion your rank will be at least "Capitalist", and using NPC prices for Steel, Wood and Stones each store will cost 1.118.849.685,00

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