Build or expand?

Here is enough space for all players to ask questions about the game.

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Guest

Post by Guest » 14.06.2007, 15:57

I think a perfect world would have LOTS of corners. To keep me entertained with :)

Guest

Post by Guest » 15.06.2007, 00:00

You are not a boring person then. In a perfect world there wouldn't be any need for you to think. Humans have trouble in a perfect world.

Every played that old game called frogger? The road is straight but the little frog will die if he doesn't time his run right. :mrgreen:

Guest

Post by Guest » 15.06.2007, 04:31

TheSmell wrote:One day someone (not me) will post the best way to start the game, and the best way to finish the game (probably the richest player)... At that point the game will be over for most of us who have been playing for ages.
One of the best parts about this game is that there are not many wrong answers. Most of the reason so and so products are so profitable is because economy supports it.

Imagine a world where the tutorial started you off with a factory and a mine. Would food products suddenly be worth making?

Guest

Post by Guest » 15.06.2007, 05:39

Only if they were needed for the competitions. :lol:

Seriously, everyone has to start somewhere. Who knows what might happen? :wink: Watch that last step though it's a doosy. :P

Guest

Sorry

Post by Guest » 23.07.2007, 14:08

Change of topic all of a sudden, but what is productivity? Thanks.
PS Really sorry about the random change in your conversation.

Guest

Post by Guest » 23.07.2007, 19:17

100% right, msitakes keep the game interesting. I made loads of them in the beginning and now I want to get back on my feet without restarting or cheating :)


Grtz, DC

Guest

Post by Guest » 29.07.2007, 16:40

Just a remark to the first post. For newcomers it's much more profitable to expand first and then built more.

Why?
When you start as a merchant you get 10,000 stones, 5000 steel en 1000 wood for free.

This means:
E.g. in case of a well in yellow:
New: 240,000 caps
Expand an existing one with 20m2 using the given, "free" materials: 120,000 + 1,800 for the employee.

So that's about 50% less. Of course noted that the extra production of expanding is a bit lower than building a new one. (That's what I heard, correct me if I'm wrong.)

Grtz, DC

Guest

Post by Guest » 29.07.2007, 17:22

NO NO NO NO NO

Why does somebody ask this question ever 2 weeks.

Sure it might be cheaper somehow but you are also likely to end up with 95 water wells that way.

You obviously know this being at a higher level so this must be some sort of trick on the noobs to get them to invest in stupid stuff, like maxing out their buildings then having to rip them all down because they could have just expanded to keep up with production and sales instead of building new.

But it is only harming yourself, really,
if they are more efficient then they can sell more goods and more goods cheaper to the market, which would only benefit you.

but if you really want to continue to distribute them retarded advice month after month in the morbid fear that some noob might pass you by one day then go ahead, you are only harming yourself.

or are you making money off selling stones, wood and steel to people frantically trying to expand when the realize that building 100 zucchini farms in a row is not really good advice.

Guest

Post by Guest » 29.07.2007, 19:43

Does anyone know who he is talking to? :roll:

Guest

Post by Guest » 29.07.2007, 20:05

No, and I somehow doubt he does either.

Guest

Post by Guest » 29.07.2007, 21:00

Dreamcatcher wrote:Just a remark to the first post. For newcomers it's much more profitable to expand first and then built more.

Why?
When you start as a merchant you get 10,000 stones, 5000 steel en 1000 wood for free.

This means:
E.g. in case of a well in yellow:
New: 240,000 caps
Expand an existing one with 20m2 using the given, "free" materials: 120,000 + 1,800 for the employee.

So that's about 50% less. Of course noted that the extra production of expanding is a bit lower than building a new one. (That's what I heard, correct me if I'm wrong.)

Grtz, DC
this post is one of the reasons you should never believe everything you read on the internet.

Guest

Post by Guest » 30.07.2007, 11:16

No it proves that you shouldn't always believe what knolls agrees with :P

Guest

Post by Guest » 18.02.2009, 19:58

Is this thread still relevant? I just upgraded my plantation by 20 and it cost me 35,000 plus material. A new building that would have the capacity of 20 cost me ~75k.

Of course, I wish I had read first before expanding.

Guest

Post by Guest » 18.02.2009, 22:38

Yes this has always been true, buildingnew is more efficient than expanding, but there are limits on how many buildings people can have that is why expansion options are there :)

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