Market Filters

Ideas how the game could be improved and suggestions for subsequent versions of the game. (this is just a space for ideas! We can't guarantee suggestions will be implemented!)

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Guest

Market Filters

Post by Guest » 21.06.2007, 07:35

I'd like a filter for 'minimum # of units' please .... even if it was just 1000/2000 or something, it'd filter out a lot of the crap!

thanks :)

Guest

Post by Guest » 21.06.2007, 09:43

I normally only sell things on the market that I want to get rid of from my warehouse. This happens mainly due to an increase in quality. Say I produce 10 000 Q2 cotton then use is to make textiles...

Later in the week my research allows me to produce Q3 Cotton and I start producing and using Q3 cotton, however I still have 847 Q2 cotton (or maybe just 12 Q2 cotton) left in my warehouse.

Eventually you will end up with no clear storage positions in your warehouse. I dislike throwing things out, so I liquidate them on the market.

Waste not, want not.

Think about it in terms of say Diamonds. Would you just throw them gems out? Mines some more so you could sell them on the market? I would start producing higher quality and get rid of the inferior produce the easiest way.

Guest

Post by Guest » 21.06.2007, 14:21

sure...but some people dont want to see that.

all a 'filter' does is hide those items in the search

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