Production Queue

Ideas how the game could be improved and suggestions for subsequent versions of the game. (this is just a space for ideas! We can't guarantee suggestions will be implemented!)

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Guest

Production Queue

Post by Guest » 11.06.2007, 22:38

Any facility can have a queue of instructions ie a factory can make 1000 chemicals, then when that is finished, make 500 gas etc. The system would check for the required materials when the previous production run is finished. This would allow for timing outputs of 1 building to be the input of another.

Guest

Post by Guest » 11.06.2007, 23:02

That has already been suggested here.

And here.

And here.

Also here.

And a couple other places. It's a common request, consistently rejected by the game designers. That type of automation is deemed to take too much interaction out of the game and be like botting. So I'm sorry but it's unlikely to ever happen. Please help spread the word.

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