Making Losses [closed]
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Making Losses [closed]
Ok i dont have the time or interest to read everything in this forum so shoot me down very quickly if this has been discussed at length before.
What about introducing some way that someone can actually lose money.
Essentially at the moment the worst thing you can do is make money at a slower rate than everyone else.
I'm sure we can come up with some way of making massive losses.
So far since playing this game my favourite part was when i lost 50million buying completely over priced apple juice thinking it was the contest product. If it had have been i would have made a lot of money but i took the risk and it didnt pay off. Some sort of high risk investment that can go either way would make this game. I feel a bit sad that i could possibly never make another mistake like this again because i won't get a chance.
What about introducing some way that someone can actually lose money.
Essentially at the moment the worst thing you can do is make money at a slower rate than everyone else.
I'm sure we can come up with some way of making massive losses.
So far since playing this game my favourite part was when i lost 50million buying completely over priced apple juice thinking it was the contest product. If it had have been i would have made a lot of money but i took the risk and it didnt pay off. Some sort of high risk investment that can go either way would make this game. I feel a bit sad that i could possibly never make another mistake like this again because i won't get a chance.
Last edited by Guest on 14.11.2009, 22:54, edited 1 time in total.
Re: Making Losses
I don't think you are active enough at the market if you really think there isn't another business where you can loose money.jamyduff wrote:I feel a bit sad that i could possibly never make another mistake like this again because i won't get a chance.
How bout buying all the current CP in an attempt to make a profit.
Enough products over here where you can risk losing money.
"And where is the improvement in getting poorer?"
I think what makes any good game is the fact that if you're really uncarefull you can see game over on your screen.
I appreciate that there are many products that you can end up losing money on but generally it only takes a few calculations and a little bit of dabbling to realise that it won't be profitable.
A few real risks that can see you go tits up would be nice. Essentially i'm talking about some ways that demand can crash and peak. (im sure someone will mention the contests here)
I had a couple of friends sign up recently and they brought this inability to lose up. It was something i had thought of when i joined too.
I think what makes any good game is the fact that if you're really uncarefull you can see game over on your screen.
I appreciate that there are many products that you can end up losing money on but generally it only takes a few calculations and a little bit of dabbling to realise that it won't be profitable.
A few real risks that can see you go tits up would be nice. Essentially i'm talking about some ways that demand can crash and peak. (im sure someone will mention the contests here)
I had a couple of friends sign up recently and they brought this inability to lose up. It was something i had thought of when i joined too.
Well, there still are people who still don't understand how to calculate the profits of a product.jamyduff wrote:"And where is the improvement in getting poorer?"
I think what makes any good game is the fact that if you're really uncarefull you can see game over on your screen.
I appreciate that there are many products that you can end up losing money on but generally it only takes a few calculations and a little bit of dabbling to realise that it won't be profitable.
A few real risks that can see you go tits up would be nice. Essentially i'm talking about some ways that demand can crash and peak. (im sure someone will mention the contests here)
I had a couple of friends sign up recently and they brought this inability to lose up. It was something i had thought of when i joined too.
So you might be a rare item in this game.
Anyway, the thing you request is something where a person who spend a year building an account would just lose it all due to some random event?
Maybe you like the idea of that happening, i doubt many others who spend cash buying coins would be as eager to get something like that implemented.
Maybe you just started playing the wrong game??
How bout joining some online poker game where you can lose all your cash on a bad beat.
I really wonder what is with these people who start playing a game and then start demanding to completely change it cuz they actually want to play another game.....
Then why not go play that other game??
Or create it when it doesn't exist??
Doesn't that make a bit more sence??
i got it premium account don't have random bad things ever happen to them!! only the regulaar accounts. btu they won't be terrible bad things just things like earthquake all current producing quailty set to 0!!
or warehouse flooded lost highest quality product!!!
something like that where if you had premuim you wouldn't have to struggle!!
or maybe premium accounts get good things happen to them like no advertizments
or warehouse flooded lost highest quality product!!!
something like that where if you had premuim you wouldn't have to struggle!!
or maybe premium accounts get good things happen to them like no advertizments
We do have random events that can cause you to lose cash or production for X amount of hours. I don't think we need more.
As for lossing money, I do that all the time. Every time I have to go into work an hour or two early I cancel production and start it earlier. That means the 3c I spent on high quality seeds is now only worth 0.27 on the market. There goes a few million caps. (Same goes for my wool which could sell for 40+ but drops to only 15 when I cancel it.)
As for lossing money, I do that all the time. Every time I have to go into work an hour or two early I cancel production and start it earlier. That means the 3c I spent on high quality seeds is now only worth 0.27 on the market. There goes a few million caps. (Same goes for my wool which could sell for 40+ but drops to only 15 when I cancel it.)
when selling buildings, you can always lose moneyAzer Productions wrote:We do have random events that can cause you to lose cash or production for X amount of hours. I don't think we need more.
As for lossing money, I do that all the time. Every time I have to go into work an hour or two early I cancel production and start it earlier. That means the 3c I spent on high quality seeds is now only worth 0.27 on the market. There goes a few million caps. (Same goes for my wool which could sell for 40+ but drops to only 15 when I cancel it.)

lol, you always sell a building for a loss!! if people sold buildings for profits then the building market would be a big one!! lol i wonder if we could make buildgs an industry! i wonder. for the contest. people buy the contest buildings and sell them after the contest. so it owuld be a game of chance!! lol silliness. build buildings and make them big and sell for huge profit when contest comes around!! and buy back after contest!!
I think if they dont want proposals they should take down the forum thread. To answer you're question of "what it is with these people" its that they give suggestions and proposals in the relevant place.Ronintje wrote:Well, there still are people who still don't understand how to calculate the profits of a product.jamyduff wrote:"And where is the improvement in getting poorer?"
I think what makes any good game is the fact that if you're really uncarefull you can see game over on your screen.
I appreciate that there are many products that you can end up losing money on but generally it only takes a few calculations and a little bit of dabbling to realise that it won't be profitable.
A few real risks that can see you go tits up would be nice. Essentially i'm talking about some ways that demand can crash and peak. (im sure someone will mention the contests here)
I had a couple of friends sign up recently and they brought this inability to lose up. It was something i had thought of when i joined too.
So you might be a rare item in this game.
Anyway, the thing you request is something where a person who spend a year building an account would just lose it all due to some random event?
Maybe you like the idea of that happening, i doubt many others who spend cash buying coins would be as eager to get something like that implemented.
Maybe you just started playing the wrong game??
How bout joining some online poker game where you can lose all your cash on a bad beat.
I really wonder what is with these people who start playing a game and then start demanding to completely change it cuz they actually want to play another game.....
Then why not go play that other game??
Or create it when it doesn't exist??
Doesn't that make a bit more sence??
Im not talking about random events. I think we could come up with something better than that. General game improvements. Proper expenses, rent, rates, wages, light & heat. Make it more difficult to cover costs. Put people under pressure to sell because if they dont the bill will come in and they can't pay.
This wont affect big players because they will have a handle on it.
This is a suggestion, thats all. And i dont think this will completely change the game.
I know, reading the forum rules is difficult.jamyduff wrote: I think if they dont want proposals they should take down the forum thread. To answer you're question of "what it is with these people" its that they give suggestions and proposals in the relevant place.
Im not talking about random events. I think we could come up with something better than that. General game improvements. Proper expenses, rent, rates, wages, light & heat. Make it more difficult to cover costs. Put people under pressure to sell because if they dont the bill will come in and they can't pay.
This wont affect big players because they will have a handle on it.
This is a suggestion, thats all. And i dont think this will completely change the game.
Thanks for once again proving that to me.
Lets stay more on topic here 
How about this. Greater influxes in the stats page. Therefore there may be a few weeks or days every now and then where the gas and automobile demand goes down. While something such as animal food rises. Then pork will have a good day 1 day into the gas downturn and pork sells for double the price etc etc.
Of course it wouldn't be permenant, but having a shift around with the stats would be interesting so that they are ever changing, not just once every 24 hours and also have them vary more like in real life.
Here in GB we have petrol(gas) and it varies quitea bit sometimes, based on environmental factors eg the iraq war, discovering gas in the north sea, environmental campaigns taking a step up. These all causes the price of petrol to vary from quite low to very high. I'm sure these things go on in other places and in other types of industry.
I'm not saying kapilands or upjers should go through newspapers from Germany, France, Turkey, Saudia Arabia... etc etc or even make up fake things, maybe let the newspaper team make up fake things if something big happened, would make the news more interesting
But anyway yeah bigger jumps, maybe then we WOULD have people in the milk industry making a massive killing while the wardrobe makers and sellers suffer! 
Just my 2 cents

How about this. Greater influxes in the stats page. Therefore there may be a few weeks or days every now and then where the gas and automobile demand goes down. While something such as animal food rises. Then pork will have a good day 1 day into the gas downturn and pork sells for double the price etc etc.
Of course it wouldn't be permenant, but having a shift around with the stats would be interesting so that they are ever changing, not just once every 24 hours and also have them vary more like in real life.
Here in GB we have petrol(gas) and it varies quitea bit sometimes, based on environmental factors eg the iraq war, discovering gas in the north sea, environmental campaigns taking a step up. These all causes the price of petrol to vary from quite low to very high. I'm sure these things go on in other places and in other types of industry.
I'm not saying kapilands or upjers should go through newspapers from Germany, France, Turkey, Saudia Arabia... etc etc or even make up fake things, maybe let the newspaper team make up fake things if something big happened, would make the news more interesting


Just my 2 cents
