shelf sell by dates

Ideas how the game could be improved and suggestions for subsequent versions of the game. (this is just a space for ideas! We can't guarantee suggestions will be implemented!)

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Guest

shelf sell by dates

Post by Guest » 23.08.2009, 10:35

you could make the game really interesting, if the perishable products had shelf lifes. This would mean that product would have to be traded or sold more often.

The quality grade could start to drop until it hit zero and then the stock could start to reduce as the product became out of date and unsaleable.

Guest

Post by Guest » 23.08.2009, 11:44

Personaly a fan but with players its not going to be a hit. Picture this: you buy $100m or fruit then your uncle dies and you have to go and deal with that. Takes 2 weeks and theres no internet where your staying...you get back and find out that that 100m fruit you forgot all about is now out of date and gone down the drain. The point is that the game and its players are not always in sync and most people prefer it that way, thwy play with the expectation to be able to come back whenever and not be bothered by RW problems. If we took it to this level I could ask why we dont have income tax and pay 50% to the goverment each month ect ect.
Good idea just not that fesaiable, keep coming up with them though, even if we shoot down 100 there may be a winnner in there somewhere :D My optimisim speach done for tonight im off to bed, l8ter yall :P
H

Guest

Re: shelf sell by dates

Post by Guest » 23.08.2009, 12:05

jasonh wrote:you could make the game really interesting, if the perishable products had shelf lifes.
KL would be a lot more complicated, which is not in the spirit expressed by moderators of not drastically changing play.

Guest

Re: shelf sell by dates

Post by Guest » 23.08.2009, 12:17

Straw Man wrote:
jasonh wrote:you could make the game really interesting, if the perishable products had shelf lifes.
KL would be a lot more complicated, which is not in the spirit expressed by moderators of not drastically changing play.
Also imagine the coding they would need to do to make it work.
I bet the server would go crazy.


But most important, most people don't like a game to be difficult anyway.
Lets just have a look at some other threads where people complain about them being forced to do those rediculous things like "thinking"....heaven forbids people would be forced to do even more of that, hardly anybody would stay :D

So in short, they are right to not change it.

Guest

Post by Guest » 18.09.2009, 18:19

That's one way of making the game even harder than it already is. I don't support it.

Guest

Post by Guest » 19.09.2009, 19:28

Horizon Holdings wrote:Personaly a fan but with players its not going to be a hit. Picture this: you buy $100m or fruit then your uncle dies and you have to go and deal with that. Takes 2 weeks and theres no internet where your staying...you get back and find out that that 100m fruit you forgot all about is now out of date and gone down the drain.
may be for this occasions fridges can be considered. And food store must differ then from non-food products. It also meets sanitary requirements). And establish a certain time lets say 10 days for meat or milk products (without fridge). Fridge purchasing will make unlimited storage for food. But it will rise up price for food products.

Guest

Post by Guest » 19.09.2009, 21:34

Sounds nice, that fridge thingy.
Good idea actually. :D

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