Two different questions. Games should be games, then when you have a good game you tweak the appearance it to make it realistic.am i the only one who thinks something is really wrong in this game ?
do you think that the numbers are slightly diffrent from real life market ?
But I'm totally with you on the former point. As are a number of people. It's not a compliment calling the game "gas and steel." I don't like to hang out on a game's board knocking it, so I don't really bring it up. But at a fundamental level the basic price customers are willing to pay is out of whack.
Now markets can adapt. That's the beautiful thing about capitalism. But it would be better still with a more equitable underlying basis. The only reason to exit out of a profitable industry right now (gas) is being squeezed out by higher quality. What about sheer numbers? Shouldn't the biggest factor be not quality of competitors, but volume of competitors?
What I'm saying is even the secondary check is out of whack. Ideally even if gas was a basically more profitable product than candy, more people would enter and immediately drive down the price restoring the balance. But what's happened here is that it remains profitable for all gas sellers except for quality differences. A month ago, Gas supply in France was equal to 59% of demand. Now, gas in france is at 43% of demand. People aren't leaving because of pure competition. I suspect if the players could agree to all remain at q0 (theoretically) it would remain profitable for many more entrants.
But I don't anticipate any change to this. Updating would seriously throw the game into chaos, which some would really dislike. If they start a new realm with a new version however, I'd sure like that taken into account.