Cars and Cabriolets Union (Calling all producers!)
Moderator: moderators
I'm already overflowing, need to expand my stores, but i buy motorbikes @ 25k + 1k per Q
I retail Q15 bikes for 55k and make about 3 million profit per day in each 7000m2 store
For vehicles especially, I recommend focusing your expansion on a single store until it reaches 1000m2, and then getting full ads for it to double your sales.
For vehicles, good materials are more important than research! I did the math and found that I could get Q9 motorbikes with just my current materials, whereas my research alone would give me Q5. So if I make a Q14 motorbike, 60% of that is from materials, which can be accessed by even the smallest producer.
key materials:
- tires = steel, rubber
- engines = e-comps, oil
- motorbikes = e-comps, textiles, plastic, tires, engines
- cars = e-comps, glass, textiles, plastic, tires, engines, car bodies
Notice the importance of e-comps, plastic and glass. The industry most related to vehicles is televisions and monitors, which use those same 3 materials.
I retail Q15 bikes for 55k and make about 3 million profit per day in each 7000m2 store
For vehicles especially, I recommend focusing your expansion on a single store until it reaches 1000m2, and then getting full ads for it to double your sales.
For vehicles, good materials are more important than research! I did the math and found that I could get Q9 motorbikes with just my current materials, whereas my research alone would give me Q5. So if I make a Q14 motorbike, 60% of that is from materials, which can be accessed by even the smallest producer.
key materials:
- tires = steel, rubber
- engines = e-comps, oil
- motorbikes = e-comps, textiles, plastic, tires, engines
- cars = e-comps, glass, textiles, plastic, tires, engines, car bodies
Notice the importance of e-comps, plastic and glass. The industry most related to vehicles is televisions and monitors, which use those same 3 materials.
Cars and Cabriolets Union Newsletter 22.03.09
Issue 2
Well, it seems the cars and cabriolets union is doing very well. We are starting to know eachother and we already have 8 members! In fact we have also got a new website called www.cashaganyr2.webs.com !!
All members can join the website as we will start using it to run the alliance. There are also moderator elections running so you'd better be quick if you want to be one, there will only be two! Remember: You have to be a member of the cars and cabriolets union website to become a moderator, as i cannot make you a moderator unless you are a member already! There is also a wiki page on there.
As I said earlier we have 8 members, here they are:
Members: 8
Sergiu Enterprises
Disaster Ltd
MSR Creacions
Highland
Forwards Unlimited B.I.G
Polatsoy Group
MetaCorp
Rubyton
If you have any questions just IGM Sergiu Enterprises, post on the website or on the forum page.
Thank you.
Issue 2
Well, it seems the cars and cabriolets union is doing very well. We are starting to know eachother and we already have 8 members! In fact we have also got a new website called www.cashaganyr2.webs.com !!
All members can join the website as we will start using it to run the alliance. There are also moderator elections running so you'd better be quick if you want to be one, there will only be two! Remember: You have to be a member of the cars and cabriolets union website to become a moderator, as i cannot make you a moderator unless you are a member already! There is also a wiki page on there.
As I said earlier we have 8 members, here they are:
Members: 8
Sergiu Enterprises
Disaster Ltd
MSR Creacions
Highland
Forwards Unlimited B.I.G
Polatsoy Group
MetaCorp
Rubyton
If you have any questions just IGM Sergiu Enterprises, post on the website or on the forum page.
Thank you.
Hmm, my 6000m2 furniture shop only makes 2.75 mil profit per day, considering the cost of wardrobes. What price are you selling for?sally wrote:Hmm.. my furniture shop of 4000 m2 gives me 5 mil profit every 24 hours..so I will have to find a way of increasing the profit if I buy a dealership..
Are you getting 5 mil profit or income? Also, are you making the wardrobes yourself? If so, don't forget to allocate fair profit to your joineries and other production buildings - as if you were buying wardrobes from someone else.
If I was talking net income, my car dealers bring in 11 million a day, it's just that 8 million goes to buying the motorbikes.
One car factory can easily keep a dozen car dealers full; I can't say the same for furniture or jewelry.
Full shop 4000 m2: 8000 wardrobes Q19
prod cost:
5x steel Q18 = 885 (177 a piece)
20 x wood Q16 = 1540 (77 a piece)
600 x power = 66 (0,11 per unit)
prod. cost joinery = 28,32 a piece
2519,32 total productioncost for 1 wardrobe
I round the numbers:
2520 productioncost per wardrobe.
Sell wardrobes in shop for 3500 a piece
3500 - 2520 = 980 profit per wardrobe.
Full shop profit = 980 x 8000 = 7840000
Everything will be sold in 35 h. 58 min. 11 sec.
I round the numbers : 36 hours sellingtime.
7840000 / 36 hours = 217777,77777
I round the numbers: 217777 caps per hour.
217777 x 24= 5226648 profit per 24 hours.
I consider the 226648 caps profit for my buildings, and the 5 million that is left is pure profit for my wardrobes.
I produce everything myself except the steel,
and I calculate my costs and profit the way Knolls has posted.
I have 2 joineries of 3000m2 who produce 8695 wardrobes each every 24 hours.
The third is expanding.
prod cost:
5x steel Q18 = 885 (177 a piece)
20 x wood Q16 = 1540 (77 a piece)
600 x power = 66 (0,11 per unit)
prod. cost joinery = 28,32 a piece
2519,32 total productioncost for 1 wardrobe
I round the numbers:
2520 productioncost per wardrobe.
Sell wardrobes in shop for 3500 a piece
3500 - 2520 = 980 profit per wardrobe.
Full shop profit = 980 x 8000 = 7840000
Everything will be sold in 35 h. 58 min. 11 sec.
I round the numbers : 36 hours sellingtime.
7840000 / 36 hours = 217777,77777
I round the numbers: 217777 caps per hour.
217777 x 24= 5226648 profit per 24 hours.
I consider the 226648 caps profit for my buildings, and the 5 million that is left is pure profit for my wardrobes.
I produce everything myself except the steel,
and I calculate my costs and profit the way Knolls has posted.
I have 2 joineries of 3000m2 who produce 8695 wardrobes each every 24 hours.
The third is expanding.
metacorp wrote:Hmm, my 6000m2 furniture shop only makes 2.75 mil profit per day, considering the cost of wardrobes. What price are you selling for?sally wrote:Hmm.. my furniture shop of 4000 m2 gives me 5 mil profit every 24 hours..so I will have to find a way of increasing the profit if I buy a dealership..
Are you getting 5 mil profit or income? Also, are you making the wardrobes yourself? If so, don't forget to allocate fair profit to your joineries and other production buildings - as if you were buying wardrobes from someone else.
If I was talking net income, my car dealers bring in 11 million a day, it's just that 8 million goes to buying the motorbikes.
One car factory can easily keep a dozen car dealers full; I can't say the
same for furniture or jewelry.
It's nice too see you sharing your info but I think we are going a bit off-topic!Full shop 4000 m2: 8000 wardrobes Q19
prod cost:
5x steel Q18 = 885 (177 a piece)
20 x wood Q16 = 1540 (77 a piece)
600 x power = 66 (0,11 per unit)
prod. cost joinery = 28,32 a piece
2519,32 total productioncost for 1 wardrobe
I round the numbers:
2520 productioncost per wardrobe.
Sell wardrobes in shop for 3500 a piece
3500 - 2520 = 980 profit per wardrobe.
Full shop profit = 980 x 8000 = 7840000
Everything will be sold in 35 h. 58 min. 11 sec.
I round the numbers : 36 hours sellingtime.
7840000 / 36 hours = 217777,77777
I round the numbers: 217777 caps per hour.
217777 x 24= 5226648 profit per 24 hours.
I consider the 226648 caps profit for my buildings, and the 5 million that is left is pure profit for my wardrobes.
I produce everything myself except the steel,
and I calculate my costs and profit the way Knolls has posted.
I have 2 joineries of 3000m2 who produce 8695 wardrobes each every 24 hours.
The third is expanding.