Recent contest

What's going on in Kapilands?
This section is for all about the game itself.

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Guest

Post by Guest » 21.06.2008, 03:52

Mauricom wrote:Moondolphin, this is a business sim. Have you ever heard the term "cutthroat"? It's nobody's business but yours to worry about your profitability. If somebody producing to the last moment increases their expected profits, that's what they're going to do and your job is to adjust to it. Contests disrupt "normal" business in Kapilands by multiple mechanisms, and dealing with that is a valid and normal part of game.

On a side note, you're producing a marginal product (printers) for a marginal market (Turkey). That's a great "fun" goal but it's not a good way to make money. In a functional, normal, market, the excess production would *immediately* be soaked up by the pent-up demand from the contest and prices would be higher and typically stay that way for days or even weeks. Printers in Turkey isn't a functional, normal, market, and there's a reason.
I know it is the case. I am not complaining about the price drop of printer in Turkey but I actually want to say contest doesn't only pose positive effect, but also negative effect. Additionally, you will find certain building become more expensive during the contest.

Printer is not the best profitable product. If I am solely going for profit why should produce printer? I can simply pump up my TV production and it actually doubles the profit. Same for the case of table as you will find more profitable in wardrobes.

I mean no offense. But I would just like to say those who think contest only have positive effect is only a subjective view. Contest is a complicated 'event' which affects economy of kapiland

Guest

Post by Guest » 21.06.2008, 04:11

You shouldn't have e-stores in Turkey to begin with, Germany is the best for e-stores by far.

Guest

Post by Guest » 22.06.2008, 11:41

Advanced Electrics wrote:You shouldn't have e-stores in Turkey to begin with, Germany is the best for e-stores by far.
Nope, not for printers
France
699,75

Guest

Post by Guest » 22.06.2008, 14:11

Celtne wrote:
Advanced Electrics wrote:You shouldn't have e-stores in Turkey to begin with, Germany is the best for e-stores by far.
Nope, not for printers.
France
699,75

Guest

Post by Guest » 22.06.2008, 14:32

and just how does it mean that germany is best if most people sell there (many do so just because they have their offices there or because they live in or near germany in real life)

i for example moved my entire wardrobes sales to turkey due to the fact that the prices are higher there (+ we have interesting fluctuations, which can be very useful if you know how to take advantage of them)

Guest

Post by Guest » 22.06.2008, 14:55

The price per quality stat means nothing, its so easily manipulated. Supply and Demand is what it all comes down to.

The price per quality is only good when a lot of people sell a certain product in that country.

Guest

Post by Guest » 22.06.2008, 20:15

Advanced Electrics wrote:The price per quality stat means nothing, its so easily manipulated. Supply and Demand is what it all comes down to.

The price per quality is only good when a lot of people sell a certain product in that country.
Hmm... why then so many produce wardrobes, demand for toys is same, but supply is near zero.

Article Demand Supply
Toys 1.257.896 46
Wardrobes 1.257.896 222.044

Guest

Post by Guest » 22.06.2008, 20:52

Celtne wrote:
Advanced Electrics wrote:The price per quality stat means nothing, its so easily manipulated. Supply and Demand is what it all comes down to.

The price per quality is only good when a lot of people sell a certain product in that country.
Hmm... why then so many produce wardrobes, demand for toys is same, but supply is near zero.

Article Demand Supply
Toys 1.257.896 46
Wardrobes 1.257.896 222.044
Because toys don't yield as much profit.

Price per quality is all determined by how much someone feels they want to sell and it for. It in no way is a good representation of a product, unless many people are selling that product.

Guest

Post by Guest » 22.06.2008, 20:58

I am pretty sure Advanced Electric is right. If the average price for an item is 200 caps in Turkey, but only 50 in France and Germany, and the supply is really, really low like only 5 then the person is probably just selling his object over a few days instead of 24-48 hours.

Guest

Post by Guest » 22.06.2008, 23:34

I was curious and I tried to understand if supply is more important than average price.
I give you this example, hoping it can help.
I put 2 shops of the same dimension, selling the same stuff, at the same price (3000), in the same time.

1 in germany and 1 in france

France:33317 Electronics store E:2 20m

Guest

Post by Guest » 23.06.2008, 00:50

[quote="sgx united"]I was curious and I tried to understand if supply is more important than average price.
I give you this example, hoping it can help.
I put 2 shops of the same dimension, selling the same stuff, at the same price (3000), in the same time.

1 in germany and 1 in france

France:33317 Electronics store E:2 20m

Guest

Post by Guest » 23.06.2008, 01:21

Try it with Television, thats a product that should be popular in realm 2. If not, then I doubt the other products that can be sold in e-stores are popular and therefore can't base anything off them.

Guest

Post by Guest » 23.06.2008, 14:30

Advanced Electrics wrote:...The price per quality stats are only good when a lot of people sell a certain item...
Thank you for replay.
But I just wondering how much is "lot" 1%, 10%, 50% of demand?

Guest

Post by Guest » 23.06.2008, 16:19

Advanced Electrics wrote:The price per quality stat means nothing, its so easily manipulated. Supply and Demand is what it all comes down to.

The price per quality is only good when a lot of people sell a certain product in that country.
Someone correct me if I am wrong. When I first started, I read somewhere in this forum and firmly believed that Supply/Demand ratio has absolutely no bearing on how fast you can sell a product, except for one and only one situation:

When the ratio is more than 1 (i.e. Supply is more than Demand), the product will take almost forever to clear off the shelves..

Guest

Post by Guest » 24.06.2008, 05:33

moondolphin wrote: Printer is not the best profitable product. If I am solely going for profit why should produce printer? I can simply pump up my TV production and it actually doubles the profit. Same for the case of table as you will find more profitable in wardrobes.
It's a game and of course you should do what you find fun. But the nature of the game rewards those who have profit as a primary goal. If somebody has twice your profit, when you grow by a factor of X, he grows by X *SQUARED*. So in the time you take to grow 10 fold he grows 100 fold. So if you use a secondary product like printers for your main profit source you quickly become a small fish in a very big pond. If the biggies thrash around even a little (say by dumping excess printers after the contest - in an amount small to them but big to you) you'll get seriously smacked around.
moondolphin wrote:I mean no offense. But I would just like to say those who think contest only have positive effect is only a subjective view. Contest is a complicated 'event' which affects economy of kapiland
Contests *disrupt* the normal patterns of the game and it can be a challenge to deal with it. I don't think people say they only have positive effects; it's more that a certain amount of negative effects are fun. If you're playing to "succeed" by the game's standards (ie make a lotta money) the challenges are surmountable and indeed entertaining. If you're playing entirely for fun goals then yes, contests can be really harsh.

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