When power prices were up everybody started complaing that it is casing huge inflation on all other products, so I decided that let me make an inflation report to see if it is actually power that is responsible for this.
I made a study on a few products directly or in directly dependent on power
Product 19th June - 26th June - Inflation in prices
Power 0.18 0.16 -11.1%
Oil 60 80 +33.3%
Water 0.18 0.20 +11.1%
Stones 25 26 +4%
Steel 135(NPC) 135(NPC) 0
Wood 68 73.5 +8.08%
From this table I guess, there is nothing that power has to do with rise in inflation.
Power prices have gone down, but prices of products dependent on power have gone up.
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Please note that I have taken the prices during my time of login and there may be a maginal difference of prices.
Accuracy rate-98%(My guess)[quote][/quote]
Are we having an inflation or deflation in Kapilands?
Moderator: moderators
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Guest
hey,
I dont think there is much talk about inflation or deflation... I think it is more about supply and demand. As we look to wood. About two months ago we could have bought wood for about 50 caps... All huge wood-users needed wood... and all wood for 50 caps was gone... As long as there is enough demand as there is supply the prices stay up... When there is too much supply like the stones at this moment... the price will go down.
Not depending on the power prices... They have nothing to do with it, only that the people will make less profit on the products they do sell.
I dont think there is much talk about inflation or deflation... I think it is more about supply and demand. As we look to wood. About two months ago we could have bought wood for about 50 caps... All huge wood-users needed wood... and all wood for 50 caps was gone... As long as there is enough demand as there is supply the prices stay up... When there is too much supply like the stones at this moment... the price will go down.
Not depending on the power prices... They have nothing to do with it, only that the people will make less profit on the products they do sell.
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Guest
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Guest
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Guest
My point
I listed oil, because it only requires power.Advanced Electrics wrote:Those items you listed aren't relied on as heavily as products in the electronic or car business. Power is massive in those two industries.
Water again becuase only power as a base requirement.
Steel,wood and stone are very important for construction and expansion.
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Guest
Power, stones, wood, water etc - all have NPC price so inflation will only ever take them so far.
Coins however where there is no system limit on price is spiralling out of control!
Chemicals is a good example (no NPC) - several months ago chemicals on the market were under 20caps now usually over 30caps.
Coins however where there is no system limit on price is spiralling out of control!
Chemicals is a good example (no NPC) - several months ago chemicals on the market were under 20caps now usually over 30caps.
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Guest
In a game of this type the price of most things will always go up and will continue to go up due mainly to currency injection. There is a constant stream of new money coming into the game in large quantities. The very large corps are selling a majority of their products through stores. They take this money and turn around and spend this money on power, wood, stones etc.
There are a few artificial curbs in the system to help keep the prices in check, such as the NPC sellers, and the fixed price that the artificial consumer will buy something from at the store. However; as pointed out, the coins have gone through the roof.
There are a few artificial curbs in the system to help keep the prices in check, such as the NPC sellers, and the fixed price that the artificial consumer will buy something from at the store. However; as pointed out, the coins have gone through the roof.
